tome idea

cian2

Dalayan Master
so right now it's pretty difficult to get tome 2's, and so hard to get tome 3/4's that there are people who have farmed spires for half a year and still don't have the tome 3's they want. and as you push into the next tier, and previous tier opuses stop dropping, you are pretty out of luck.

a system where bosses/trash dropped tokens that you turn in for an opus of your choice would help people get the opii they desire. they could be class limited like spires frags, and come in varying ranks redeemable for certain tomes. so it could still be rare, just not soul-crushingly rare.
 
Thats what you get for essentially tierjumping spires!

Let's try and keep this thread constructive.

This thread has nothing to do with tier jumping spires and everything to do with Opus I's just not dropping, we have gone entire clears of the zone and not seen one and probably average 1 per clear.

Having already cleared 3/4 of Tur 'Ruj we have seen numerous Opus II's that people just can't use because they dont have Opus I done yet (Opus II's are guaranteed off of several of the tribes, while others seem to be Class III's/IV's).

As an example Bango has been raiding Spires for a year now and has yet to see anything other than an Opus of Stamina I. We are 99% done with loot from Spires and have had minimal turnover other than some healers and a tank, so something here isn't adding up to me. If there is supposed to be a natural progression for tomes from Spires to Tur 'Ruj then there is a glaring disconnect.
 
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To throw in my shitty 2 cents, regular and class tome 2s seem a lot harder to come by than I think they should be.
 
What does spires have to do with things, 3s are mainly from turruj...?

In fact turruj is supposed to be THE opus zone. Any tomes from spires are just an early bonus.

Okay, I was just unsure of their prevalence in Tur 'Ruj as I don't think we have seen any.
 
I don't think we've seen an Opus 1 drop in TurRuj yet.. but I suppose its not finalized yet.
 
We did see one opus 1 out of Turuj, however that drop rate isn't nearly enough to patch in all the holes. We haven't completed the hardest tribes, but it'd kind of make sense to me if they dropped the higher level opi rather than the 1s (although they could drop higher opi AND 1s since the tribe we are currently on seems significantly more difficult than anything previously experienced in the game).

You can be a dick about tier jumping all you want, but its part of this game, and if it was expected that a Turuj tiered guild backfarm spires for months every time a new member joined you can bet it wont take long for many guild members to give up and quit. That would just be a bad game mechanic. It would be like forcing a sanctum tiered guild to farm thaz essences for every piece of sanctum loot they wanted to be able to wear.

I still kind of think some sort of token system should be in place to help patch the holes of things that just haven't dropped due to terribly bad luck (read: Bango's tank tomes). What if you gave each spires boss a 5% chance, saitha and easy turuj bosses a 15% chance, medium turuj bosses 25%, and hard turuj bosses 50% chance to drop a token redeemable for any tome currently obtainable from those zones? This would not add a lot to the total tome count, and would leave the majority of tome progression to random chance. It would just allow an occasional tome that could be given to highly deserving characters who seem to have been neglected by previous random tome drops.
 
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It had been mentioned that Opus I's were to be added to Tur 'Ruj trash loot tables when Class II's were added but I can confirm that this didn't happen. So as of right now, there are only 3 tribes (nameds) that can drop Opus I's and they share a loot table with Class III's (which has resulted in only one Opus I dropping in the 12-15 or so opportunities).. If Tur 'Ruj is meant to be the primary source for Opus I's - is this an oversight?
 
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To my knowledge, they are used for the Tar`Loc and Ok`Tar tribes.

(I make no claim to know what their intended use was)
 
That sounds like an average of 1 opus 1 per turuj clear... in which case we would be better off farming spires for rot loot just to fill in peoples opus 1s so that then we can finally use the 2s from turuj. Something seems kind of off here.

Also we got two class 3/4 tomes yesterday that rotted because the appropriate class wasnt in the raid. Seeing as that is 1/2 the reward for an entire trash/boss clear something like the relic system might seem more appropriate, where you don't rot things and can actually reward players based on effort rather than whoever gets lucky with drops.

Having random opuses is kind of OK since at least they don't rot (still feels like something could be added here to help people who just have bad luck), but the class tome system feels really off. Based on what weve seen from the class tome 2 drops, we will easily end up farming mobs and rotting the majority of drops while trying to get the random number generator to pick the right tomes for a couple people who put in the work but never got lucky with drops. (this is exactly what is happening with CC - we rot most of his loot just trying to get a few people class tome 2s)
 
Ok so there has been a lot of talk and frustration about class 3/4 and opus tomes. The core of the problem is that these tomes require a linear progression where you have every tome of a type. For most loot you can miss an item and its no big deal because eventually something even better will drop to take its place. With tomes that doesn't work because if you are missing a previous tome in the line you cant use a later one.

Turuj is supposed to provide lots of tomes, but so far this is not the case (hopefilly it is or will be fixed so ill ignore that issue) Even with a fix to the droprate there is still a problem with them all being random no drop (and many class-specific).

Most people seem to think a token type system would be best, where tokens drop in the place of tomes which can be turned in for a tome of your choice. Even if we could turn in 2+ rot/bad tomes to get a desired one, that would at least allow us to fill holes.

I think the above token system would be best, but I can also see the reasoning for having random tomes (people actually get/do stat and resist tomes, rather than min/maxing to get all the better ones instead). If this is really desired, would it be possible to add some sort of additional token or similar style system that provides a rare, but choice tome. The main purpose of this would be to fill in the gaps where people are just having bad luck.

An example of this would be: quest items dropping randomly off trash that can be turned in somewhere (refuge probably makes most sense) and for these you can buy any class3/4 or opus 1-2/3 (anything that normally drops in turuj). The catch is that only enough quest items drop to give 1 good tome (resil/mind/racingthoughts/class) or maybe 2 stat/resist tomes per clear.

Assuming the tome 1 drop rate is fixed, this would leave the tome drops mostly random, but allow deserving individuals to get those certain tomes that just would never drop.
 
The token idea would be amazing. As it stands now we have one of the most active rosters and we still rot class tome3's that drop because of missing classes. We have seen ONE opus 1 from the zone in maybe 6-8 clears. We have a bunch of opus 2's and a few class 4's and most people who have them cant even use them because of missing opus 1's.

The few who can use them got all their opus 1's from a year of spires farming.

I really dont want to spend another year in a zone for opii trying to finish getting them for 18-24 active raiders, but I will because tomes are irreplacable.
 
There are also people who spent a year in spires and are STILL missing crucial opus 1s... Something is just wrong about the way this system works right now.
 
Things have been changed up inside Turruj in terms of tomes and drop rates. Even things that may or may not have been mentioned in this thread.
 
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