The Tomb King~ MK II

lotox

Dalayan Beginner
First off I will link the old discussion thread:
http://forum.shardsofdalaya.com/index.php?topic=3687.20

The mob: http://www.angrygamer.net/sodwiki/index.php?title=The_Tomb_King
The Quest: http://www.angrygamer.net/sodwiki/index.php?title=Enchanter_Starfall_Quests
The Horror:
Wiki said:
Drops
Broken Ancient Crown for Dawn Blessed Idol and faction towards Amice of the Golden Dawn


I do not know if it is true that his spawn rate (The tomb king) has been increased at all, OOC has constantly provided me with the answer that you have one shot per ingame day (Night only spawn, 8PM) and at that you can get a PLACEHOLDER . Over an hour of real life time later I have yet to see any sighting of another ph even.

The problem lies here:
*He is not a sure spawn (I.e the placeholder possibility) This is nothing new in quests and it exists in other starfalls however;
*He is a shared spawn for ANOTHER quest that is intended for higher levels, and it is constantly being checked or "camped" to get a faction boost for the amice, I do not believe any other starfall quest has something this ridiculous. I am sure some people will gladly run up and sit to flag him as their kill and neglect your request to group for your starfall piece considering the SUPER HORRIBLE CHANCE OF A ENCHANTER STEALING YOUR CROWN.
*Unlike most of the other spawns he is in a dedicated time slot to add difficulty to that prior horror

As said, I do not know of any other starfall piece really having this horrible "difficulty"
The bards need a feather off a mob in starfall (The birds) that is now camped by silvercrown to raise alliance? However they do not have a set spawntime and they all hold their own (No ph)
Mages/Rogues need a drop from the icegiants , yes they are camped alot (Not as bad as they used to be in my opinion) but any player will gladly let you join a group and wait for the ice to drop and then run up and loot it, Unlike here in which everyone is super-paranoid over a faction piece.
Wizards needed runes off of the magicians in mielech a , which were not a easy kill with the watermage and possibility of adds and early on it was even more annoying with the droppable experience/faction orbs and robe hungry farmers.
Some of the other starfalls share a mob/drop, but none of them go to this extent.





Was his spawning habit really changed to be made more common or faster? If so could anyone enlighten on what was done?

Even if he spawned more often it would still have the hassle of trust with those evil dual boxed monk/shamans who totally need that amice and cannot risk any more killing of orcs.

Why cant it just be moved off of this mummy and made somewhat reasonable like the other starfall drops?
:(

-Also thinkmeats you made me sad by saying to just get the crown :dumb:
 
lotox said:
I am sure some people will gladly run up and sit to flag him as their kill and neglect your request to group for your starfall piece considering the SUPER HORRIBLE CHANCE OF A ENCHANTER STEALING YOUR CROWN.

I don't think there are many people on this server who would refuse to let you loot a quest drop like this.

lotox said:
Over an hour of real life time later I have yet to see any sighting of another ph even.

I could be wrong, but I think that most of these Starfall quests have one or more camp that takes more than one hour most of the time. One hour isn't even very long a camp for a quest drop.

I'm not sure if this drop really needs to be looked at or not, but you seem to be exaggerating the difficulty of this camp.
 
Wesell said:
I could be wrong, but I think that most of these Starfall quests have one or more camp that takes more than one hour most of the time. One hour isn't even very long a camp for a quest drop.

I'm not sure if this drop really needs to be looked at or not, but you seem to be exaggerating the difficulty of this camp.

Did you even effectively read the post? Its spawn time is not over an hour its over many hours and you under good assumption have one shot at in in a game day and even then it can result in a placeholder and again its possible someone else may have already killed it and sol'd you for that game day.

NO other starfall item has gone to this extreme.

This is not exactly a case of just being unlucky on a drop or a spawn, its a case of that happening and having a big wait period for to get another chance and even then its tied to another popular quest for many people.
 
Yeah, I read your post, I've even killed this guy for the crown. I didn't track the amount of time I spent on it, but it wasn't a huge effort. The guy is standing right out in the open, you can just walk up to his spawn point to see if he's up. Just check on him at night and you'll have him in two or three nights. The only way checking to see if this guys is up could be made easier is if there was a MoP portal in the same zone.
 
iaeolan said:
You can only do the crown quest for dawntribe once, so it's not like people are farming it
Its not farming in that term but last night I had 7 different people (excluding the dualboxed chars) appearing either right before 8 or slightly after it and one even showed up right at 10pm in game. happening to be on the way to freeport for the enchanter thurg ring I stopped there around 5 or 6pm in game and someone pulled a /who on the zone and telled me asking If I was after the crown.

There is also the fact that this item is located within like 100 feet of the actual faction mobs, Since you can assume most of the people killing them are 50+ then they can just send one char down (Assumed boxing or grouped at the orcs)

I assure you on any given day that more then one person is up in the northern wastes farming those orcs one of them will plan or think of running down right as they see the "day is coming to an end" message.

the problem for me is mainly the fact that he is on this mob and that other people need to kill him for a non starfall quest, then you compact all the other issues onto that and make a cake. A cake of annoyance.


Ed- Thinkmeats not the crown for the dawntribe , the crown from kaladim , to save a ass-load of time and possible frustration.
 
couldn't you just make a seperate king that spawns from the mummy spawns?
Just for the Enc Starfall bit i mean. The Amice crown thing seems fine as it is.

Would make abit more sense maybe.....
 
lotox said:
Did you even effectively read the post? Its spawn time is not over an hour its over many hours and you under good assumption have one shot at in in a game day and even then it can result in a placeholder and again its possible someone else may have already killed it and sol'd you for that game day.

NO other starfall item has gone to this extreme.

This is not exactly a case of just being unlucky on a drop or a spawn, its a case of that happening and having a big wait period for to get another chance and even then its tied to another popular quest for many people.

Actually if I recall correctly the kaladim sk piece was a hell of alot more of a pain in the ass to get. Hour respawn on a mob that appears to rarely drop the piece (or maybe I just got rng fucked). Point is, I was there for 8 hours. Ench starfall? I just ran past and sniped him. While it does make sense to have multiple mobs for multiple tiered quests.....it's not that horrible of a difficulty level.
 
vistachiri said:
Actually if I recall correctly the kaladim sk piece was a hell of alot more of a pain in the ass to get. Hour respawn on a mob that appears to rarely drop the piece (or maybe I just got rng fucked). Point is, I was there for 8 hours. Ench starfall? I just ran past and sniped him. While it does make sense to have multiple mobs for multiple tiered quests.....it's not that horrible of a difficulty level.

I am pretty sure the courtly staff dude is on a 30 minute timer or around there , as for difficult? Its a single mob and the only time you have to compete for him is if some tool is killing him for experience, it may be rare but atleast the mob has NO PH and is on a much shorter time. I dont really see how you can compare him/that piece :(
 
lotox said:
I am pretty sure the courtly staff dude is on a 30 minute timer or around there , as for difficult? Its a single mob and the only time you have to compete for him is if some tool is killing him for experience, it may be rare but atleast the mob has NO PH and is on a much shorter time. I dont really see how you can compare him/that piece :(

See again. Rare drop, hour (unless it has been changed in the past year), in a higher xp hit area.

Versus

Someone killing the mob for another quest, which in and of itself cycles in terms of when it is farmed and when it is not. Not generally killed for xp. It's a keep checking about, pop by and snipe it mob. I don't see all that much that is difficult about it. At all. Spawns on a nightbound timer iirc. Far easier than some far more difficult mobs that spawn on an 8-9ish hour timer (albino gnoll, I'm looking at you), because at least you have a relative idea of the spawn time. While yes, he does not spawn all the time. I've certainly seen him more often than not.


I don't necessarily disagree that it should be relegated to a different mob. But because it makes sense. Not because of difficulty.
 
A lot of people are doing that amice quest now, I see about 3 of them per day in ooc. It hasn't been bad like this for a while.
 
Very simple question, are any other starfall quests tied into a quest mob that not only has another quest tied into it but ALSO has such a very long respawn time? I just don't see the logic behind having a quest mob that has both characteristics, one or the other would be understandable but having both is definitely overkill.
 
To half anserw sobas question Garg statues in Obsidian Mountain they dropp ( dark matter for blackscale aug ) and they dropp some metal for SK starfall bp ? and they dropp another quest item i got no clue what it is for.

Respawn is kinda fast tho.
 
Latten said:
To half anserw sobas question Garg statues in Obsidian Mountain they dropp ( dark matter for blackscale aug ) and they dropp some metal for SK starfall bp ? and they dropp another quest item i got no clue what it is for.

Respawn is kinda fast tho.

The named one always drops storm metal (malevolent) for rangers he is always up and repops fast I believe the same applies for the others, the other ones drop slabs and some eye which I honest to god forgot.

They are actually nice exp too.

as for that dark matter , I did not know that as well ; but I totally mentioned silver crown having to farm a bards mob. Even still its not on the same level, nor have I seen anyone killing those guys (the gargoyles); But I do not honestly like the mixing of those faction quests with the starfalls either.

There is a spike in the amice doers I believe as well, maybe its the hip thing to do now but at the moment they run rampant. Prior to actually killing this guy (Rather attempting to) a few of my characters had lingered in the northwastes and that place gets flooded with people.

@Vistachiri , I hate that godamned gnoll with a passion but hes a different situation. He is for one quest. He does not have a ph (Or I dont think he does). He is not used for both a mid level and "higher" level quest.

As for sniping in to kill him, I try to advance my enchanter , I thought this quest was intended to help do so, Infact alot of the other starfalls can be accomplished majorly by 30 yet the tomb king is light blue at 52 still and the only other starfall I have experienced in this case is the paladin drop outside of first ruin, those guys are hard as hell too but I just throw this out for comparison. Also in the case of sniping in and out to kill him would mean I would need to sit her logged out in the oasis (Not advancing) or having to bind there which will inevitably fudge my cycle (Whining) or killing those orcs or skeletons in nwastes. Meanwhile the guys who are advancing in their quest for the amice are still at best like 20 feet away from the zoneline and then another 20 to him(Not actual distance numbers but the point is there) and they are possibly getting experience at that.

This quest is a clusterf-ck.
 
lotox said:
@Vistachiri , I hate that godamned gnoll with a passion but hes a different situation. He is for one quest. He does not have a ph (Or I dont think he does). He is not used for both a mid level and "higher" level quest.

As for sniping in to kill him, I try to advance my enchanter , I thought this quest was intended to help do so, Infact alot of the other starfalls can be accomplished majorly by 30 yet the tomb king is light blue at 52 still and the only other starfall I have experienced in this case is the paladin drop outside of first ruin, those guys are hard as hell too but I just throw this out for comparison. Also in the case of sniping in and out to kill him would mean I would need to sit her logged out in the oasis (Not advancing) or having to bind there which will inevitably fudge my cycle (Whining) or killing those orcs or skeletons in nwastes. Meanwhile the guys who are advancing in their quest for the amice are still at best like 20 feet away from the zoneline and then another 20 to him(Not actual distance numbers but the point is there) and they are possibly getting experience at that.

This quest is a clusterf-ck.

Actually you are not supposed to have starfalls until like 35 or so wasn't it? Speaking from experience in doing the old mage starfalls, which were fairly difficult to accomplish solo at 30-35 when I did them (ie the 4 air elemental spawn, and harder: The everchill portion). Also as far as sniping it, I meant you /time every once in a while in game. Once it gets close, you go there. Wait 3 or 4 minutes if you timed it correctly, and kill. Then kill again. Basically killing until you get the piece you need. Questing doesn't really change from that through the entire course of the game. Not all quests advance you while you are doing them.

Now what the mummy camp may get killed for...is balsam. Which is probably a portion of what you are seeing. Though they are a "meh" camp for it. An amice spike sounds about right though, a bit back we got a large influx of new players. Seems about the right time for most of them beginning the quest. Actually happened to do the amice quest during one such spike, and it is...painfully boring. But I would doubt more than 20-30 people starting it. Nwastes also gets flooded by people on the way to freeport, and the orcs are a reasonably easy solo camp for many classes. Do not forget tmaps as well. The wastes are often a tmap location, and probably account for more than a few of the people you have seen in the area.
 
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