Temple Entry

Melodico

Dalayan Elder
The temple entry requirement jumps by 20 every time you do it. At the point where it reaches 100+ items every time, it becomes HUGELY time consuming, and clearing trash in a comparable zone wouldnt have nearly as much trash killing as the amount of goblins required to obtain 100 items.

Slaar, we feel this is out of line with the current scope and usage of the zone, and should be reconsidered to encourage activity and participation, rather than limiting repeated attempts, due to the large scaling requirement that is currently in place.

-Pazms

[edit] also one loot on the first boss is lame considering the amount of effort currently required.
 
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After trying to WORK AROUND the ridiculous entry requirements, and flagging a different toon, we realize that the count goes up for any toon who has been inside, regardless of quest flag.

Awesome slaar, we have now done the ridiculous farming of 120+ pieces to gain faction to enter on MULTIPLE characters, and yet every time we go in it now requires us to turn in 120 pieces (140 next time, oh boy)

This results in us saying screw this zone, screw these 2 named, and any high end guild capable of doing it, WONT because the requirements are too steep, and the ever increasing QP standards are not worth it. Ya, we've seen one awesome loot, a couple nice pieces, and a bunch of crap. Oh PS the first boss loots so far are the best.... good choice

I wonder if SB will be going back?

ps - after having mentioned this thread to u and getting the response of /sarcasm "you think i read threads" WHY AM I POSTING FEEDBACK TO THE LEAD DEV ON THEIR UNFINISHED ZONE?
 
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What was the cool item that dropped? I always wanted to check out more of that zone, but it was such a pita, and we always assumed it would be rot loot.
 
the one item i saw that i liked was a throwing item summoner that siblyx got. aside from that dont know of anything.
 
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