TheDude81321
Dalayan Beginner
Hey, I've been reading up because I had recently rolled an iksar sk, which in this game appears to be an aggro monster, with decent tanking ability, and okay damage. What I have been reading is that late game especially, theres a lack of need for tanks, which seems to put sks into a strange place. On the other hand, I don't know how far into end game I'll even make it, but I am part of a static group basically, and I was wondering at lower/mid levels is a tank necessary to the group? If so, would it be better to be a warrior/knight, or could maybe a monk handle as tank? (for reference, the group is ranger/rogue/cleric/whateveriendupwith, where I am dual clienting the cleric). Any thoughts would be appreciated, I just dont want to be playing a tank-ish class if its not really necessary, that is to say, if I don't really need one of the three tanker type classes, I'd rather add more dps to the group. Also, I guess if a monk type could tank, would the ranger be able to instead? would it be better to have some arcane support? (enchanter or maybe arcane dps such as wiz?) Thanks in advance for any advice anyone would offer.
edit: it was also running through my head that if i had made an enchanter, maybe then the ranger could tank better with the aid of slow/haste and locking down with mez? Or pally as a tank, but better since they are more dps than sk?
edit: it was also running through my head that if i had made an enchanter, maybe then the ranger could tank better with the aid of slow/haste and locking down with mez? Or pally as a tank, but better since they are more dps than sk?