.
Yes I exaggerate, but we played it enough that we had to justify it somehow. We played enough that most of the character's damage dealt and taken were maxed. Every so often I'd try to beat them playing Jigglypuff and win.
I agree there are some cheap combos, especially involving what we called Ness's "DangerCombo" which involved him slamming a guy into the ground, then catching him again as he bounces back up and slamming him down again. Unless you timed your roll perfectly it was impossible to get out until you were at a too high % that you'd bounce higher than Ness.
However I usually countered Ness by simply getting Ness off the edge and then flying into his PK Thunder so he wouln't be blasted back to safety, and instead fall harmlessly to his death.
We also made up a type of "mini" game that we dubbed "Little Kirby's," where you and a friend are on one team, and you fight against 2 level 1 computer Kirby's. Only the most destructive items were allowed such as green and red shells, bombs, and sensor bombs. Also, those bomper things were allowed as well. We usually played with around 10-15 lives. The point was to see who could get the most kills. The best part though, was that with the items you could kill your parter as well and get bonus kills, so often you'd see your "teammate" meleeing another Kirby, throw a bomb at him, and the explosion would kill both of them. Bompers are amazing for killing your teammate as well, usually by throwing them downwards while your friend was over the edge. You'd often find yourself suciciding to get a kill, especially with Kirby's "cutter" B Move. We usually played on Kirby's Dreamland, but I think they just made it Little Kirby's to spite me
Best game ever, imo.