Summoning Range

Aflop

Dalayan Beginner
Could this be looked into pleasey ;)

When mobs summon they pull you to the correct X / Y point however the Z axis seems to be ignored, Ive took 20000 falling damage on may occasions after being summoned due to the Z axis bug. Most noteable is in Dreadlands.
Evac / Succor / Levant should clear agro but doesnt work 100% of the time so base jumping for 20000 damage after summons is very not good ;)
 
Does falling damage really serve any purpose in the game at the moment aside from Gflux/similar mechanics? Similar to the above post, I've taken 20k falling dmg out of nowhere numerous times due to bugs and I'm pretty sure it hasn't once deterred me from jumping off whatever the hell ridiculous height I felt like. (And you still die jumping into FR half the time regardless.)

Basically, its only purpose seems to be random death due to Z axis wtf'ery.
 
Actually in retrospect this would create more problems than it solves.

Trash can this please ;)
 
if i could change falling damage i would do it in an instant just for the record
 
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