This is a followup to my post here http://www.shardsofdalaya.com/forums/viewtopic.php?t=5548
Wearing Searfire with Spell Casting Fury 1 should give 12% crit rate (10 + 2).
289 nukes hit for max dmg of 164
15 nukes hit for max critical dmg of 328
15 / 304 = .049 = 4.9%
Is there a problem with the Searfire not adding 10% to crit chance or is it class related (ranger) or maybe something to do with AE nukes?
Wearing Searfire with Spell Casting Fury 1 should give 12% crit rate (10 + 2).
289 nukes hit for max dmg of 164
15 nukes hit for max critical dmg of 328
15 / 304 = .049 = 4.9%
Is there a problem with the Searfire not adding 10% to crit chance or is it class related (ranger) or maybe something to do with AE nukes?