Thinkmeats
War Is Good For Business
GMs don't rez because of lag, but there's a clear difference between Joe Sixpack on a 56k who drops from his group and wants the lost xp versus a group that spends several hours fighting all the way through catacombs only to all at once be dropped by the server with the boss at 19%. It seems entirely within the job description of a GM to recoup cases where it's very clear the server punted everyone, with the "no comp for lag" rule being for those general laggy times, or the occasional Pl, or where the server is just chugging because donations have dried up and there are too many people on. One of those things is not like the other, and the line between "server discs everyone at once" and "server makes it hard for someone on a 56k" is very thick and really clear. Since it's obviously in the best interest of everyone for things to be consistent and clear, I'd propose for a distinction to be made in the rules--allowing specifically for mass lag in cases like these. Say the whole raid gets kicked during a boss fight--a GM rez on a couple of clerics would be nice.
Specifically, I'd suggest the line be put at predictable and non-mass lag. If there was a patch the same day, or the server's been up and down all day, or it's slow in general, or if just one person got dropped so god only knows what happened, that's not something the GMs should reimburse. If, on the other hand, many people are effected by lag that could not reasonably be predicted, why in the world should they be turned down? They did nothing wrong, they're getting fucked for no real reason, and it's not like it happens so often that GMs would be swamped--for every 10 times many people get dropped at once, only 2 of those are during a boss fight--the others are while walking around, or while buffing, or while fighting some dinky trash mob, or between mobs in a group, and so on.
edit: Oh, and if I sound bitter, you bet I am. I've been aware of this problem for some time but nothing motivates a man to posting like getting fucked out of three hours' work.
edit number a lot: streamlined the post, didn't want to clutter the OP with multiple topics at once
edit number i lost count: Hahahaha, I can't believe it's still letting me ninja-edit this.
Specifically, I'd suggest the line be put at predictable and non-mass lag. If there was a patch the same day, or the server's been up and down all day, or it's slow in general, or if just one person got dropped so god only knows what happened, that's not something the GMs should reimburse. If, on the other hand, many people are effected by lag that could not reasonably be predicted, why in the world should they be turned down? They did nothing wrong, they're getting fucked for no real reason, and it's not like it happens so often that GMs would be swamped--for every 10 times many people get dropped at once, only 2 of those are during a boss fight--the others are while walking around, or while buffing, or while fighting some dinky trash mob, or between mobs in a group, and so on.
edit: Oh, and if I sound bitter, you bet I am. I've been aware of this problem for some time but nothing motivates a man to posting like getting fucked out of three hours' work.
edit number a lot: streamlined the post, didn't want to clutter the OP with multiple topics at once
edit number i lost count: Hahahaha, I can't believe it's still letting me ninja-edit this.