I am having an issue trying to login to the world.
I start EQW and accept the EULA. Get to where it asks for your user name and password. I enter that, and it lets me in fine. Then I try and connect to the server. It gets to the part that says “Submitting player to world server…” Then it restarts over just after the EULA.
I have tried patching a number of times, and I am still stuck in this loop. I have never had any problems before, and both my roommates that play can still login just fine.
I’ll post my dbg log to see if anyone can see where my problem is.
Anyone have any clues what I can do to fix this?
[Thu Mar 09 18:41:07 2006]00022:Exiting eqmain.dll with exit game
[Thu Mar 09 18:41:41 2006]00000:Loaded EQGfx_Dx8.DLL EQGfx DLL Version 1.1.80 Last Build Date: Dec 17 2003 10:37:16 AMD Athlon(tm) 64 Processor 3000+ [2:15.12.0-11111]
[Thu Mar 09 18:41:44 2006]00001:Starting EverQuest.
[Thu Mar 09 18:41:44 2006]00002:Init point a.
[Thu Mar 09 18:41:44 2006]00003:Init point b.
[Thu Mar 09 18:41:44 2006]00004:Init point c.
[Thu Mar 09 18:41:44 2006]00005:Init point d.
[Thu Mar 09 18:41:44 2006]00006:Init point d1.
[Thu Mar 09 18:41:44 2006]00007:Init point d2.
[Thu Mar 09 18:41:44 2006]00008:Init point e.
[Thu Mar 09 18:41:44 2006]00009:Init point f.
[Thu Mar 09 18:41:44 2006]00010:Init point g.
[Thu Mar 09 18:41:44 2006]00011:Init point h.
[Thu Mar 09 18:41:44 2006]00000:Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:41:44 2006]00001:Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:41:44 2006]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:41:44 2006]00012:Init point i.
[Thu Mar 09 18:41:44 2006]00013:Init point j.
[Thu Mar 09 18:41:44 2006]00014:Init point k.
[Thu Mar 09 18:41:44 2006]00015:Init done.
[Thu Mar 09 18:41:44 2006]00000:Entering eqmain.dll
[Thu Mar 09 18:41:44 2006]00001:FE: Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:41:44 2006]00002:FE: Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:41:44 2006]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:41:44 2006]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Thu Mar 09 18:41:44 2006]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Thu Mar 09 18:41:44 2006]00008:FE: Before Create Device
[Thu Mar 09 18:41:44 2006]00009:FE: After Create Device
[Thu Mar 09 18:41:44 2006]00010:FE: Create Succeded
[Thu Mar 09 18:41:44 2006]00011:FE: Before Get Backbuffer
[Thu Mar 09 18:41:44 2006]00012:FE: Before Get Device Caps
[Thu Mar 09 18:41:44 2006]00013:FE: Before Create Viewport
[Thu Mar 09 18:41:44 2006]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Thu Mar 09 18:41:44 2006]00015:FE: Before Set Default Render State
[Thu Mar 09 18:41:44 2006]00016:FE: Before Init Buffers
[Thu Mar 09 18:41:44 2006]00017:FE: Before GetAvailableTextureMem
[Thu Mar 09 18:41:44 2006]00018:FE: t3dInitializeDevice completed successfully.
[Thu Mar 09 18:42:41 2006]00019:OpenComms create begin
[Thu Mar 09 18:42:41 2006]00020:OpenComms create end
[Thu Mar 09 18:42:41 2006]00021:OpenComms create success
[Thu Mar 09 18:42:53 2006]00022:Exiting eqmain.dll with success
[Thu Mar 09 18:42:53 2006]00016:Execute point A...
[Thu Mar 09 18:42:53 2006]00017:B...
[Thu Mar 09 18:42:53 2006]00018:C...
[Thu Mar 09 18:42:53 2006]00019
one.
[Thu Mar 09 18:42:53 2006]00020:Creating font list...
[Thu Mar 09 18:42:53 2006]00021
eleting obsolete sound drivers.
[Thu Mar 09 18:42:53 2006]00022
eleting bad files list.
[Thu Mar 09 18:42:54 2006]00023
isplay init start.
[Thu Mar 09 18:42:54 2006]00024
isplay init point a.
[Thu Mar 09 18:42:54 2006]00025
isplay init done.
[Thu Mar 09 18:42:54 2006]00026:net_connect(), (g_rdp=0x00000000, g_world=0x00000000) before receive
[Thu Mar 09 18:42:54 2006]00027:net_connect: rdp 0x035c61a8 is connecting to 209.172.32.20:9000...
[Thu Mar 09 18:42:54 2006]00028:net_connect: I am connected to 209.172.32.20:9000...
[Thu Mar 09 18:42:54 2006]00029:net_connect: returning 0...
[Thu Mar 09 18:42:54 2006]00030:WorldAuthenticate. sending on conn 0x035c8378...
[Thu Mar 09 18:42:54 2006]00031:wait_message(), (g_rdp=0x035c61a8, g_world=0x00000000) before receive
[Thu Mar 09 18:42:56 2006]00032:wait_message(), after receive, msg is 0x02049728
[Thu Mar 09 18:42:56 2006]00033:wait_message is returning: msgptr = 0x02049728
[Thu Mar 09 18:42:56 2006]00034:WorldAuthenticate. I got a message of type 188...
[Thu Mar 09 18:42:56 2006]00035:WorldRPServer message: server name
[Thu Mar 09 18:42:56 2006]00036:wait_message(), (g_rdp=0x035c61a8, g_world=0x00000000) before receive
[Thu Mar 09 18:43:06 2006]00037:wait_message(), after receive, msg is 0x00000000
[Thu Mar 09 18:43:06 2006]00038:*** ERROR: wait_message(), no message, bailing
[Thu Mar 09 18:43:16 2006]00039:*** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown...
[Thu Mar 09 18:43:16 2006]00040:*** WorldAuthenticate. Checkpoint 3...
[Thu Mar 09 18:43:16 2006]00041:Cleanup 4
[Thu Mar 09 18:43:16 2006]00042:Cleanup 5
[Thu Mar 09 18:43:16 2006]00043:Cleanup 6
[Thu Mar 09 18:43:16 2006]00044:Cleanup 7
[Thu Mar 09 18:43:16 2006]00045:Cleanup 8
[Thu Mar 09 18:43:16 2006]00046:Cleanup 9
[Thu Mar 09 18:43:16 2006]00047:Cleanup 10
[Thu Mar 09 18:43:16 2006]00048:Cleanup 11
[Thu Mar 09 18:43:16 2006]00000:Entering eqmain.dll
[Thu Mar 09 18:43:16 2006]00001:FE: Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:43:16 2006]00002:FE: Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:43:16 2006]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:43:16 2006]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:43:16 2006]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:43:16 2006]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Thu Mar 09 18:43:16 2006]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Thu Mar 09 18:43:16 2006]00008:FE: Before Create Device
[Thu Mar 09 18:43:16 2006]00009:FE: After Create Device
[Thu Mar 09 18:43:16 2006]00010:FE: Create Succeded
[Thu Mar 09 18:43:16 2006]00011:FE: Before Get Backbuffer
[Thu Mar 09 18:43:16 2006]00012:FE: Before Get Device Caps
[Thu Mar 09 18:43:16 2006]00013:FE: Before Create Viewport
[Thu Mar 09 18:43:16 2006]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Thu Mar 09 18:43:16 2006]00015:FE: Before Set Default Render State
[Thu Mar 09 18:43:16 2006]00016:FE: Before Init Buffers
[Thu Mar 09 18:43:16 2006]00017:FE: Before GetAvailableTextureMem
[Thu Mar 09 18:43:16 2006]00018:FE: t3dInitializeDevice completed successfully.
[Thu Mar 09 18:43:16 2006]00019:OpenComms create begin
[Thu Mar 09 18:43:16 2006]00020:OpenComms create end
[Thu Mar 09 18:43:16 2006]00021:OpenComms create success
I start EQW and accept the EULA. Get to where it asks for your user name and password. I enter that, and it lets me in fine. Then I try and connect to the server. It gets to the part that says “Submitting player to world server…” Then it restarts over just after the EULA.
I have tried patching a number of times, and I am still stuck in this loop. I have never had any problems before, and both my roommates that play can still login just fine.
I’ll post my dbg log to see if anyone can see where my problem is.
Anyone have any clues what I can do to fix this?
[Thu Mar 09 18:41:07 2006]00022:Exiting eqmain.dll with exit game
[Thu Mar 09 18:41:41 2006]00000:Loaded EQGfx_Dx8.DLL EQGfx DLL Version 1.1.80 Last Build Date: Dec 17 2003 10:37:16 AMD Athlon(tm) 64 Processor 3000+ [2:15.12.0-11111]
[Thu Mar 09 18:41:44 2006]00001:Starting EverQuest.
[Thu Mar 09 18:41:44 2006]00002:Init point a.
[Thu Mar 09 18:41:44 2006]00003:Init point b.
[Thu Mar 09 18:41:44 2006]00004:Init point c.
[Thu Mar 09 18:41:44 2006]00005:Init point d.
[Thu Mar 09 18:41:44 2006]00006:Init point d1.
[Thu Mar 09 18:41:44 2006]00007:Init point d2.
[Thu Mar 09 18:41:44 2006]00008:Init point e.
[Thu Mar 09 18:41:44 2006]00009:Init point f.
[Thu Mar 09 18:41:44 2006]00010:Init point g.
[Thu Mar 09 18:41:44 2006]00011:Init point h.
[Thu Mar 09 18:41:44 2006]00000:Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:41:44 2006]00001:Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:41:44 2006]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:41:44 2006]00012:Init point i.
[Thu Mar 09 18:41:44 2006]00013:Init point j.
[Thu Mar 09 18:41:44 2006]00014:Init point k.
[Thu Mar 09 18:41:44 2006]00015:Init done.
[Thu Mar 09 18:41:44 2006]00000:Entering eqmain.dll
[Thu Mar 09 18:41:44 2006]00001:FE: Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:41:44 2006]00002:FE: Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:41:44 2006]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:41:44 2006]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:41:44 2006]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Thu Mar 09 18:41:44 2006]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Thu Mar 09 18:41:44 2006]00008:FE: Before Create Device
[Thu Mar 09 18:41:44 2006]00009:FE: After Create Device
[Thu Mar 09 18:41:44 2006]00010:FE: Create Succeded
[Thu Mar 09 18:41:44 2006]00011:FE: Before Get Backbuffer
[Thu Mar 09 18:41:44 2006]00012:FE: Before Get Device Caps
[Thu Mar 09 18:41:44 2006]00013:FE: Before Create Viewport
[Thu Mar 09 18:41:44 2006]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Thu Mar 09 18:41:44 2006]00015:FE: Before Set Default Render State
[Thu Mar 09 18:41:44 2006]00016:FE: Before Init Buffers
[Thu Mar 09 18:41:44 2006]00017:FE: Before GetAvailableTextureMem
[Thu Mar 09 18:41:44 2006]00018:FE: t3dInitializeDevice completed successfully.
[Thu Mar 09 18:42:41 2006]00019:OpenComms create begin
[Thu Mar 09 18:42:41 2006]00020:OpenComms create end
[Thu Mar 09 18:42:41 2006]00021:OpenComms create success
[Thu Mar 09 18:42:53 2006]00022:Exiting eqmain.dll with success
[Thu Mar 09 18:42:53 2006]00016:Execute point A...
[Thu Mar 09 18:42:53 2006]00017:B...
[Thu Mar 09 18:42:53 2006]00018:C...
[Thu Mar 09 18:42:53 2006]00019
[Thu Mar 09 18:42:53 2006]00020:Creating font list...
[Thu Mar 09 18:42:53 2006]00021
[Thu Mar 09 18:42:53 2006]00022
[Thu Mar 09 18:42:54 2006]00023
[Thu Mar 09 18:42:54 2006]00024
[Thu Mar 09 18:42:54 2006]00025
[Thu Mar 09 18:42:54 2006]00026:net_connect(), (g_rdp=0x00000000, g_world=0x00000000) before receive
[Thu Mar 09 18:42:54 2006]00027:net_connect: rdp 0x035c61a8 is connecting to 209.172.32.20:9000...
[Thu Mar 09 18:42:54 2006]00028:net_connect: I am connected to 209.172.32.20:9000...
[Thu Mar 09 18:42:54 2006]00029:net_connect: returning 0...
[Thu Mar 09 18:42:54 2006]00030:WorldAuthenticate. sending on conn 0x035c8378...
[Thu Mar 09 18:42:54 2006]00031:wait_message(), (g_rdp=0x035c61a8, g_world=0x00000000) before receive
[Thu Mar 09 18:42:56 2006]00032:wait_message(), after receive, msg is 0x02049728
[Thu Mar 09 18:42:56 2006]00033:wait_message is returning: msgptr = 0x02049728
[Thu Mar 09 18:42:56 2006]00034:WorldAuthenticate. I got a message of type 188...
[Thu Mar 09 18:42:56 2006]00035:WorldRPServer message: server name
[Thu Mar 09 18:42:56 2006]00036:wait_message(), (g_rdp=0x035c61a8, g_world=0x00000000) before receive
[Thu Mar 09 18:43:06 2006]00037:wait_message(), after receive, msg is 0x00000000
[Thu Mar 09 18:43:06 2006]00038:*** ERROR: wait_message(), no message, bailing
[Thu Mar 09 18:43:16 2006]00039:*** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown...
[Thu Mar 09 18:43:16 2006]00040:*** WorldAuthenticate. Checkpoint 3...
[Thu Mar 09 18:43:16 2006]00041:Cleanup 4
[Thu Mar 09 18:43:16 2006]00042:Cleanup 5
[Thu Mar 09 18:43:16 2006]00043:Cleanup 6
[Thu Mar 09 18:43:16 2006]00044:Cleanup 7
[Thu Mar 09 18:43:16 2006]00045:Cleanup 8
[Thu Mar 09 18:43:16 2006]00046:Cleanup 9
[Thu Mar 09 18:43:16 2006]00047:Cleanup 10
[Thu Mar 09 18:43:16 2006]00048:Cleanup 11
[Thu Mar 09 18:43:16 2006]00000:Entering eqmain.dll
[Thu Mar 09 18:43:16 2006]00001:FE: Found adapter #0 - NVIDIA GeForce FX 5700LE
[Thu Mar 09 18:43:16 2006]00002:FE: Adapter #0 - NVIDIA GeForce FX 5700LE :
[Thu Mar 09 18:43:16 2006]00003:FE: 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:43:16 2006]00004:FE: 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1
[Thu Mar 09 18:43:16 2006]00005:FE: 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
[Thu Mar 09 18:43:16 2006]00006:FE: t3dInitializeDevice: Using 32bit mode.
[Thu Mar 09 18:43:16 2006]00007:FE: t3dInitializeDevice: Using 24bit depth buffer.
[Thu Mar 09 18:43:16 2006]00008:FE: Before Create Device
[Thu Mar 09 18:43:16 2006]00009:FE: After Create Device
[Thu Mar 09 18:43:16 2006]00010:FE: Create Succeded
[Thu Mar 09 18:43:16 2006]00011:FE: Before Get Backbuffer
[Thu Mar 09 18:43:16 2006]00012:FE: Before Get Device Caps
[Thu Mar 09 18:43:16 2006]00013:FE: Before Create Viewport
[Thu Mar 09 18:43:16 2006]00014:FE: t3dInitializeDevice: t3dD3DCreateViewport Succeded.
[Thu Mar 09 18:43:16 2006]00015:FE: Before Set Default Render State
[Thu Mar 09 18:43:16 2006]00016:FE: Before Init Buffers
[Thu Mar 09 18:43:16 2006]00017:FE: Before GetAvailableTextureMem
[Thu Mar 09 18:43:16 2006]00018:FE: t3dInitializeDevice completed successfully.
[Thu Mar 09 18:43:16 2006]00019:OpenComms create begin
[Thu Mar 09 18:43:16 2006]00020:OpenComms create end
[Thu Mar 09 18:43:16 2006]00021:OpenComms create success