moghedancarns
Dalayan Beginner
I need some tactical discussion.
Exactly in what manner does slow percentage work. Is it counterpart to haste percentage, in which 100% haste is a 50% decrease in delay... ie... a 3.0 delay attack becomes a 1.5 delay attack?
Is it a full value like in snare? A 100% snare makes the mob immobile like root.
So, does a 50% slow make a 3.0 attack into a 6.0 attack or a 4.5 attack? Does a 35% slow make it a 5.1 attack or 4.0 attack?
The question at hand is the value of the level 51 (and higher) slow when compared to the earring. On a full raid mob, of course, the best slow you can land is important as, over the length of the fight, it is a vast difference in damage taken. However, in XP mobs and clearing trash, I am having a hard time reconciling the expendature of the mana or cast time, esspeically given resists.
Exactly in what manner does slow percentage work. Is it counterpart to haste percentage, in which 100% haste is a 50% decrease in delay... ie... a 3.0 delay attack becomes a 1.5 delay attack?
Is it a full value like in snare? A 100% snare makes the mob immobile like root.
So, does a 50% slow make a 3.0 attack into a 6.0 attack or a 4.5 attack? Does a 35% slow make it a 5.1 attack or 4.0 attack?
The question at hand is the value of the level 51 (and higher) slow when compared to the earring. On a full raid mob, of course, the best slow you can land is important as, over the length of the fight, it is a vast difference in damage taken. However, in XP mobs and clearing trash, I am having a hard time reconciling the expendature of the mana or cast time, esspeically given resists.