Skeleton Models...

Yally

Dalayan Adventurer
OK, i swear I read about this before somewhere, but i cant find the topic.


Why dont we use the newer skeleton models on WR?

First, they look better
next, they are kickin' awsome looking
third, current skeletons are buggy. Sometimes they dont appear to be meleeing when in fact they are, and sometimes their movement gets bugged, not to mention they have the worst attack animations, and they dont have casting animations for all spell types.

I know that one of the higher end lich spells for necro's uses the new models, why not all of them, and the pets?

Also, because I am an enchanter, and rather vain, why not make illusion:drybone into one of the red skeleton models? (fire resist=red?!?!) Or maybe into the new model also(since like the higher version of lich, its a higher version of illusion skeleton)

Lol, just my oppinion again, i love posting is all...ideas flow from me, bad, ugly, and insanely unreasonable!
 
I miss the oldschool skeletons... the ones that shared animations with the playermodels.


They had such life-like animations... alot better than anything SoE forked out since then.

Skeleton1.jpg
 
I found a way to bring them back but it removes a lot of global models we need. :(
 
lame... i liked the new models - but oh well id rather have all the stuff we need than the pretty skellies
 
Back
Top Bottom