Siren's Grotto (Wyvernfang side)

Jyynn

Dalayan Beginner
The respawn is very long on the Wyvernfang side, coupled with the limited amount of mobs in the 35-38 range, it becomes a serious problem.
Respawn seems to be ~1 hour and there are maybe 12 mobs in the 35-38 range. Perhaps change the level of the mobs in the neighboring area or make the respawn closer to other zones?
 
erm

well then mielech and yarileth should probably be changed as they are super short respawns and very very good exp...

in fact i thought that dungeons were always supposed to be better exp but just more risk (i.e. normally a group is required).
 
That's odd, I had very little problem doing almost nonstop pulls, with a bit of time between repops to get mana back, there. You just have to swim to pull. Pull the fishies right up onto dry land :)
 
I'd like to see the respawn time shortened as well. Been solo'ing my beastlord in there and I can keep a healthy amount of spawn points clear and still take an /afk break before they start to respawn. It really does seem to be a long spawn time compared to the rest of the world and mid levels lost a lot of decent hunting spots when the land of magic went poof.
 
I wasn't saying it's really hard. I said the respawn is very slow and the amount of mobs for a certain level range is minimal.
 
Both sides are slow spawns. If there is more than one group fighting at zoneline, or heck, my duo and another group,, there are not enough mobs to fight. Too bad I can't handle the mermaids.
 
That's why you group up and move in! With a full group of high 50's / low 60's I believe, we were just beating the spawn of everything around us we could kill. Quite nice experience and drops to boot.
 
They are supposed to be better exp, but not easier exp. Pulling to zoneline makes exp pretty safe. Move further in and there shouldn't be a problem. If you're not high enough level to fight in there, find somewhere else.
 
Just where in Siren's grotto are you expecting the lower level crowd (35-38 in the original poster's case) to be moving in to? You don't go terribly far in before you start running into Shimmering Brughwar's and summoning seahorses. Those seahorses still eat me for breakfast at 56.

If you say they are too low level for Siren's, then why is there content for for that level right by the zone-in? A zone should have enough content to support it's targeted level range.
 
How about Dragon Necropolis (Lost Ones). There's content in there, but SG was mainly meant for low to high 50's in a group. I think the content turns light blue at 63 if I recall correctly...which I may not.
 
Garison said:
How about Dragon Necropolis (Lost Ones). There's content in there, but SG was mainly meant for low to high 50's in a group. I think the content turns light blue at 63 if I recall correctly...which I may not.
It goes all the way to red to 63 (the raid mob).
 
There aren't enough mobs to be sustainable past the 60's when it turns light blue (or 64 maybe?). You'll also need to kill light blues, which I sure didn't want to do.
 
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