As a part-time necro, I love my spectre pet. As a player, I absolutely detest his idle sounds. I set out to find a way to get rid of them, and indeed it is possible, though more work than I thought. Here are the steps for those interested in losing (or changing) the most irritating of EQ sounds.
1. Make a backup copy of your snd5.pfs file. This can be found in your EQ installation folder - just copy it and call it snd5.pfs.bak or something.
2. Download S3DSpy from http://sourceforge.net/projects/eqemulator/files/OpenZone/S3DSpy 1.2/S3DSpy_1.2.zip/download. Extract the files to somewhere on your system.
3. Run S3DSpy.exe, and click the EQ Folder button. Point it at your EQ installation folder.
4. On the left side, open the snd5.pfs file. In the list on the right, you will see two files: spec_idl.wav and specloop.wav. Click each and delete them. IMPORTANT: you cannot simply delete the files and leave it. Your game will not start if you do that.
5. Now you have to replace those sounds with something, and it needs to be a valid sound file. If you have a preferred sound you don't mind hearing over and over again, go for it (it must be a valid WAV file). I personally wanted silence, so I created a 2 second clip of exactly nothing. Whatever file you choose, copy it to your EQ installation's "sounds" folder. If you want the silent file, you can get it here: https://github.com/fizzgig16/sod-spec-silence
6. Click Add, then browse to the file you just copied to "sounds". Once you have it added, click Rename and set the name to specloop.wav
7. Repeat step 6, only rename it to spec_idl.wav
That should be it! You'll now be greeted with a nice quiet spectre pet. You can actually do this for just about any sound in the game. Next up is the REALLY annoying ambiance effects in part of CoD which I find horribly distracting.
1. Make a backup copy of your snd5.pfs file. This can be found in your EQ installation folder - just copy it and call it snd5.pfs.bak or something.
2. Download S3DSpy from http://sourceforge.net/projects/eqemulator/files/OpenZone/S3DSpy 1.2/S3DSpy_1.2.zip/download. Extract the files to somewhere on your system.
3. Run S3DSpy.exe, and click the EQ Folder button. Point it at your EQ installation folder.
4. On the left side, open the snd5.pfs file. In the list on the right, you will see two files: spec_idl.wav and specloop.wav. Click each and delete them. IMPORTANT: you cannot simply delete the files and leave it. Your game will not start if you do that.
5. Now you have to replace those sounds with something, and it needs to be a valid sound file. If you have a preferred sound you don't mind hearing over and over again, go for it (it must be a valid WAV file). I personally wanted silence, so I created a 2 second clip of exactly nothing. Whatever file you choose, copy it to your EQ installation's "sounds" folder. If you want the silent file, you can get it here: https://github.com/fizzgig16/sod-spec-silence
6. Click Add, then browse to the file you just copied to "sounds". Once you have it added, click Rename and set the name to specloop.wav
7. Repeat step 6, only rename it to spec_idl.wav
That should be it! You'll now be greeted with a nice quiet spectre pet. You can actually do this for just about any sound in the game. Next up is the REALLY annoying ambiance effects in part of CoD which I find horribly distracting.