Mythryn
Dalayan Master
I was just wondering if Shadowknight style could get a loot at and/or revision. The current styles, while useful in the right situation, seem to be lacking. Our one useful tanking style Loathing Guard which adds to our avoidance, only lasts for about 16 seconds. Our semi-anit-caster Dismissive Strike which adds a chance to interupt an NPC (I don't think it works on 54+[or whatever the level is] NPCs, and adds a dispell proc that seldom goes off. Our agro style Seething Fury (iirc, I don't use it) adds minor agro to our melee strikes, which seems redundant, as SK's dont rely on melee strikes for agro. Leaching Hand is pretty good in a tight, tight pinch (read, fucked up heal), but only if you can pop out a quick Lifetap, or HT/Spears are up. Terror Guard is fantastic, and doesn't need looked at imo.
Some suggestions:
Change Seething Fury to an increase in melee damage to anything NOT flagged mindless/undead with moderate/high stamina useage.
Change Dismissive Strike to include 54+mobs (ie interupt all) change dispell proc to group mana tap. Low Stamina useage, but keep proc rate.
Change Loathing Guards stamina useage to not be so harsh.
Leaching Hand is good as is.
Terror Guard is perfect as is.
Just a few suggestions, but mainly wanted the Devs to know that SK styles basically suck.
Any input from other Shadowknights would rock.
Some suggestions:
Change Seething Fury to an increase in melee damage to anything NOT flagged mindless/undead with moderate/high stamina useage.
Change Dismissive Strike to include 54+mobs (ie interupt all) change dispell proc to group mana tap. Low Stamina useage, but keep proc rate.
Change Loathing Guards stamina useage to not be so harsh.
Leaching Hand is good as is.
Terror Guard is perfect as is.
Just a few suggestions, but mainly wanted the Devs to know that SK styles basically suck.
Any input from other Shadowknights would rock.