Server Select Crash in Linux

SkepticalMystic

Dalayan Beginner
I've managed to get the game to load now, but I can't get past the server select screen. I've deleted the eqclient.ini and I've toyed with the winecfg settings, all with no luck.

When I click on Play at server select, the window flickers and disappears and then becomes unresponsive. The Terminal output shows,

ALSA lib conf.c:3949:(snd_config_expand) Unknown parameters 0
ALSA lib control.c:909:(snd_ctl_open_noupdate) Invalid CTL default:0
fixme:advapi:SetSecurityInfo stub
fixme:win:EnumDisplayDevicesW ((null),0,0x34ed90,0x00000000), stub!
fixme:imm:ImmReleaseContext (0x2002e, 0x117cd0): stub
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x1592b0) : stub, simulating 64MB for now, returning 64MB left
fixme:imm:ImmGetDefaultIMEWnd (0x2002e - (nil) 0x117cd0 ): semi-stub
fixme:imm:ImmReleaseContext (0x2002e, 0x117cd0): stub
fixme:imm:ImmGetDefaultIMEWnd (0x2002e - 0x20028 0x117cd0 ): semi-stub
fixme:imm:ImmReleaseContext (0x2002e, 0x117cd0): stub
WARNING: Trying to create a socket of type SOCK_RAW, this will fail unless you have special permissions.
fixme:imm:ImmGetDefaultIMEWnd (0x2002e - 0x20028 0x117cd0 ): semi-stub
mixer.c:326: DSOUND_BufPtrDiff: Assertion `ptr1 < buflen' failed.
wine: Assertion failed at address 0xffffe410 (thread 0016), starting debugger...
Unhandled exception: assertion failed in 32-bit code (0xffffe410).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:ffffe410 ESP:7d244760 EBP:7d244778 EFLAGS:00000206( - 00 - -IP1)
EAX:00000000 EBX:00000b8d ECX:00000b96 EDX:00000006
ESI:7d244818 EDI:b7e5fff4
Stack dump:
0x7d244760: 7d244778 00000006 00000b96 b7d617b1
0x7d244770: b7e5fff4 7d245b90 7d2448a4 b7d62fc8
0x7d244780: 00000006 7d244818 00000000 7d2447bc
0x7d244790: b7da09c7 b7e61120 7c185398 00000043
0x7d2447a0: 7c185390 00000068 7c185398 b7e4a142
0x7d2447b0: b7e5fff4 00000042 00000043 7d244888
Backtrace:
=>1 0xffffe410 (0x7d244778)
fixme:dbghelp_dwarf:compute_location Unhandled attr op: e0
dwarf.c:1314: dwarf2_parse_variable: Assertion `subpgm->func' failed.
wine: Assertion failed at address 0xffffe410 (thread 0018), starting debugger...
Unhandled exception: assertion failed in 32-bit code (0xffffe410).

The section from Register Dump down just repeats over and over until I close the Terminal window or Ctrl+C. Any suggestions would be much appreciated. I'd really like to stop loading XP just to play SoD.
 
Use version 0.9.44, newer ones seem to have a bug for us SOD players. Also, look into using /Deskop mode for windowed modes...
 
I apologize, I should have provided more information. I'm using Wine-0.9.44. Had to patch it with an ALSA update from 0.9.49 for it to compile, but I'm pretty sure that is unrelated. I'm not using a standard distro, everything is compiled from source following LFS book (www.linuxfromscratch.org). The only relevance that this should have would be if I'm missing some library that Wine needs, but that doesn't seem to be the case. I'm not sure what you mean by /Desktop mode. I would prefer to play the game in fullscreen mode, but if some method for windowed mode gets it to work I'm certainly willing to try it out.
 
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