Server Growth

Varrok

Dalayan Beginner
I have noticed that every single player I have grouped with in my time on the server has allready quit. I would guess that this is mainly due to the fact that around level 17 xp gets ridiculous. I am sure it was fine when the server came up because there were alot of people leveling up together but there is just not that kind of lowbie population now. This makes leveling up at around level 17 very tedious. For instance I am a level 17 wizard, in the warrens killing kobold guards I get 1-2% a kill and it takes me 2-3 minutes to regen the mana to kill another. If you do the math at worst case scenerio that means it would take 5 hours to go from 17-18, best case scenerio close to 2 hours. Most likely it would be right in the middle at around 3 hours. I by no means expect things to be given to me for no work but putting in 3-5 hours for a level at level 17 seems ridiculous. Please look into it so I can get motivated to come back and play.
 
lvling

Since i stopped playing my Rng for abit until ifind out what happen to my 2hs and 2hb skill dosnt do dmg,I started another char i picked a gnome mag named Zapp all i have to say is on this past sat i played for 9hrs and gain 12 lvls all in the warrens exp picks up passed the river and more in the king room easy to single pull all the way there plus gear helps to.Right now im lvl 26 and soloing in fungis grove great exp there to went at 25 ent was dark blue to even cons.I dont know much abought wizards but i do know how WR is ive bin playing on it since 4.4 and back then there was only a hand full of people so i took a class to solo cuz geating grps were hard to find...so maybe start a soloing class.Now after reading this it sounds like a bunch of rambling and i lost the point of my post :(
 
Yes, levelling is not very easy right now. Im duoing a shaman and a monk around that level and cannot even hope to take a yellow with them at this level (have died twice attempting it) and blues yield horrible exp. I respect that Wiz is only one person and understand his wish to provide a more balanced and enjoyable experience. I do not knock his goals or resolve. But I feel like I am just stuck in a rutt. I think I might take a break from this and return at a later time as well.
 
I honestly don't understand why exp would be so slow, unless it's because you can no longer solo reds... but this will be looked into.
 
It really puzzles me that you are experiencing this. I just tried killing a level 13 mob at level 17 and it gave me 4% exp. Are you sure you're not killing low blues?

I could also, as a completely naked level 17 wizard, solo a level 19 mob (kobold elder) admittably with difficulcies. Gave me > 10% exp.
 
I can't find a spot where I can single pull dark blue mobs at 17 without there being a wanderer close by all the time to jump me. I can solo the yellow/red tizmaks but I will only be able to kill one or two before I get a bunch of resists on one and end up with an xp debt. I tried the king room and ended up with the wanderer jumping in and me being at 1%hp before gate got off. Any other suggestions would be great, maybe I just suck at eq after over 4 years of playing. I really like wintersroar, and in my opinion it is the only emu server with much of a future but at the rate I am going I will never get to the end game.
 
Varrok said:
I can't find a spot where I can single pull dark blue mobs at 17 without there being a wanderer close by all the time to jump me. I can solo the yellow/red tizmaks but I will only be able to kill one or two before I get a bunch of resists on one and end up with an xp debt. I tried the king room and ended up with the wanderer jumping in and me being at 1%hp before gate got off. Any other suggestions would be great, maybe I just suck at eq after over 4 years of playing. I really like wintersroar, and in my opinion it is the only emu server with much of a future but at the rate I am going I will never get to the end game.

Try Echo caverns.
 
I'm not sure about all this, but here is my experience.

I play a lvl 27 Ranger, and have solo-ed 80% of the time, albeit i have played for about three weeks. Things have always been hard, but there have been many a kind person go out of their way to help. However, I never take a yellow by myself, only deep blue cons. I can only single pull 1 deep blue and survive. 2 deep blues and i'm usually dead. I can double pull a deep blue and a light blue and survive. Then have to med, i'm careful about where i sit in dungeons, and hope for no pops.

If my bow hits a deep blue on a single pull, im fine and can take another single deep blue right away. But my archery is only 100 (for now), and even with a fairly nice bow, roughly 25% I miss. Of course Melee misses fairly often too, with 135 1hs, but my dodge, kick and parry, help to negate the misses. Also knowing when to change styles, which i admitedly am still learning, can help.

The bigest thing that i find is to explore WR. There are many more places after lvl 10. At lvl 13 i was always in warrens, im lvl 27 now, and i still go there and single pull deep blue cons for 4% exp. But there are other places.. At lvl 17 i went to echo cave, toward the zone line for fungus grove i found bugs and shrooms, all single pull deep blues yeilding 5% exp. At lvl 27 the bugs are green but the shrooms in echo and fungus grove itself yeild the same 5% exp.

Yea, it's slow, but it's not unbearable. Go other places and hunt. Solo, duo, whatever you can do. There are sky drakes in GD 5% exp, there is echo, warrens, shrouded isle, and there a couple quests, all by lvl 20. I'm finding more mobs to kill here and there as i reach lvl 30, all giving atleast 4 or 5% exp. Venturing into Bancak, Fungus Grove, GD, wandering warrens and finding kodiacs, grouping in FR when i can, and looking forward to EW, Neth, FW, and The Barrens.

I solo where and when i can, i die alot, i pay it back, and work for another lvl. And when i find a group occasionaly, we take on yellows and reds and lvl up just like everyone else.

I expect to have to spend time raising a char. For then there is achievement. Yes, it could always be easier and faster, but of course then the end result would suffer (much like fast food).

But then again wth do I know, for after all I am the Uber Noob.

~Darkartist
 
DarkArtist said:
I'm not sure about all this, but here is my experience.

I play a lvl 27 Ranger, and have solo-ed 80% of the time, albeit i have played for about three weeks. Things have always been hard, but there have been many a kind person go out of their way to help. However, I never take a yellow by myself, only deep blue cons. I can only single pull 1 deep blue and survive. 2 deep blues and i'm usually dead. I can double pull a deep blue and a light blue and survive. Then have to med, i'm careful about where i sit in dungeons, and hope for no pops.

If my bow hits a deep blue on a single pull, im fine and can take another single deep blue right away. But my archery is only 100 (for now), and even with a fairly nice bow, roughly 25% I miss. Of course Melee misses fairly often too, with 135 1hs, but my dodge, kick and parry, help to negate the misses. Also knowing when to change styles, which i admitedly am still learning, can help.

The bigest thing that i find is to explore WR. There are many more places after lvl 10. At lvl 13 i was always in warrens, im lvl 27 now, and i still go there and single pull deep blue cons for 4% exp. But there are other places.. At lvl 17 i went to echo cave, toward the zone line for fungus grove i found bugs and shrooms, all single pull deep blues yeilding 5% exp. At lvl 27 the bugs are green but the shrooms in echo and fungus grove itself yeild the same 5% exp.

Yea, it's slow, but it's not unbearable. Go other places and hunt. Solo, duo, whatever you can do. There are sky drakes in GD 5% exp, there is echo, warrens, shrouded isle, and there a couple quests, all by lvl 20. I'm finding more mobs to kill here and there as i reach lvl 30, all giving atleast 4 or 5% exp. Venturing into Bancak, Fungus Grove, GD, wandering warrens and finding kodiacs, grouping in FR when i can, and looking forward to EW, Neth, FW, and The Barrens.

I solo where and when i can, i die alot, i pay it back, and work for another lvl. And when i find a group occasionaly, we take on yellows and reds and lvl up just like everyone else.

I expect to have to spend time raising a char. For then there is achievement. Yes, it could always be easier and faster, but of course then the end result would suffer (much like fast food).

But then again wth do I know, for after all I am the Uber Noob.

~Darkartist

All I have to say is: <3
 
That post was fairly encouraging I am going to log on and try echo cavs. If I could get 3-4% a kill I would be ecstatic. Thanks for the quick responses wiz > sony anyday.
 
Well I'm having a very similar problem except at my mid 50's. Pre-patch I was doing fine, a level a day playing 3-4 hours. Which is ideal for me. Now you can ask around, I play everyday hours on end and I'm still 56. Not only is it hard for me to get a group since I'm a druid, but when I do I still get crap exp. I was in a Mielech group last night for almost 3 hours and got a yellow bulb killing blues/yellows/reds with a full group of 60's. This is worse than live, I could get easily a yellow in a 1 1/2 hours charm kiting in PoN or grouping with higher levels in higher planes. And as a druid I should be able to solo most anywhere but not only does almost every single high level mob summon, but all the good outdoor areas have crap exp modifiers. Not sure how you balance exp and risk vs. reward but I could use some more reward for my risk and time. The past 3 days I've got on, asked for 20 mins for a group, got ignored by everyone, logged and haven't even touched my keyboard. Last night I thought would be a big turn around point since I figured I got a good group in a good exp area (which pre-patch hunting the same things with same type of group I was getting a blue per kill at 54) but I quickly got so bored I just called it quits after 3 hours. Hope this is improved, really enjoyed how it was.

(P.S. Oh and druid spell vendors have been bugged since my early 40's with not selling our much needed spells, I desperatly need my 49 quad kiting spell as well as others, take a look at the druid ring vendors and try to find 49 spells)
 
20 minutes asking for a group?? you must be desperate....I understand that it is hard to solo as druid (43, myself), but that's why I have a secondary char to play when the exp is just really slow. If you really wanna play eq, and can't find a group or solo, play a secondary char.
 
Well once/if you get into a guild and they decide they need you at a higher level you'll see what I'm talking about. I'm sorry a solution to a problem isn't to just ignore it.
 
The solution is to make a group yourself. I've often been in situations when my cleric/ranger have been sitting around LFG with nowhere to go. The problem isn't that people don't want you, it's that all the groups that are currently running are either full or are doing fine as they are and don't want to change. This does not mean, however, that every single person is grouped. Usually, if you ask around, look for people who are solo on /who all, or announce that you're going to start a group somewhere, people will show a little bit of interest.

Annoying as it may be, sometimes the only solution is to get active and make a group yourself or, when you do get groups, to play your class well so that the people you're grouped with will ask you to group with them in the future.

I've been where you are before. If you still can't get a group after doing all this, then you need to follow Phelios' advice and play another character for a while (or go spend an hour doing something else) and try again when you come back. There are also a couple of high level quests you can do to pass the time, and money farms to raise your cash a little bit. If you're sticking around for 20 minutes, saying "LFG" five, maybe six times then giving up and logging off, then your chances of getting a group are really quite slim.
 
From what I've noticed grouping with 50-59s, there exp is still not good even hunting whites, yellows, reds to them in a all 60s group. I'm not sure where the problem is. But those levels are happening ALOT slower than they used to. In a pl group, I used to get people a 50s level every hour - 2 hours. Now, its about every 3.5-4. Its like the exp curve is right in line with 60+ instead of a huge jump. Anyway...
 
Yep, as a wizard myself I understand your difficulties. Simply put, wizards are not a solo class. I mean, you can root>nuke>root> nuke > nuke and kill a mob, but the downtime will probly be about 4-5 min between kills(in case you get a resist). On live you could ae kite mobs for decent solo xp. Unfortunately, there seem to be very few spots where thats possible on wr. My advice to you would be dw two classes that you can group together like a cleric/war.
 
PLing is slower because the bonus for reds, etc, is decreased if you group with people considerably higher than you (average challenge).
 
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