Scintilating Alligator Tongue

Abelfaec

Dalayan Adventurer
RANGE/AMMO SLOT
20 CHA 45 hp 45 mana
16 sv all
Clickie must equip: color flux (8 sec cast time)

This item after it's most recent nerf (increase in cast time) is nor virtually worthless as a clickie.

Argument: 8 sec cast time on a pbaoe aoe stun, that is not targetable, nor does it affect mobs that are not already aggro'd, is virtually worthless. I understand the quick cast time + low recast of before made it over powered, but because it is a pbaoe, and requires aggro, i would like to request the revision to be re-approached.

Instead of nerfing the cast time, i request that the spell either be changed to a targeted aoe stun spell; the recast be increased with casting time decreased, or possibly consider balancing the item to be used as something other than a clickie, ie: more mana, or hps or possibly add some ac. Such as 75 hp / mana.
 
Any shadowknight/warrior would be a moron to not want this. I don't understand how people think a 8 second cast time makes this item bad, it is reusable significant aoe aggro with a catch something you really don't have access too outside of your crappy wave of enfeeblement/crappy 150 aoe and the ridiculous cool down that is shout of agony.

I don't know the cool down on this but its basically a really good item for many classes and an exceptional one for shadowknights and you're really stupid to think otherwise, I don't think there are many places where you have absolutely no control over when the mobs come to you, if you would be less dumb and more involved with pulling this item gives any class the ability to gather initial ae aggro.

After seeing staff adamantly refuse any request to give shadowknights any form of ae aggro and then this thing appearing out of nowhere I have no idea what to think. The item is amazing and if anything its probably too good and shouldn't exist.
 
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mostly it's the radius, which is small, and the cast time increasing chance of interruption that makes this difficult to use
assuming mobs can bash once ever 2 seconds, that's not good news for an 8 sec cast time :/

I'm not saying make it a 2, or 3 sec cast time, but 4-6 would be far more appropriate and usable.
 
mostly it's the radius, which is small, and the cast time increasing chance of interruption that makes this difficult to use
assuming mobs can bash once ever 2 seconds, that's not good news for an 8 sec cast time :/

I'm not saying make it a 2, or 3 sec cast time, but 4-6 would be far more appropriate and usable.

Like I just said, you're looking to use this clicky as supplementary aggro during a fight which is the entire reason you think its bad. What your requesting is ridiculous and with this item in its current form would go against many statements previously made about ae aggro being on any class that isn't a paladin. The ae range is kind of small but really how are you complaining about this with a straight face.

The only reason I havent dropped 10k+ on one of these already was I have been waiting to see if it actually gets nerfed/all of its utility destroyed.
 
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I don't feel the request is rediculous. And bearing in mind, yes, aoe aggro is supposed to be reserved for paladins. Which is why i see a 4-6 sec cast time and a 15-20 minute recast more usable than this.

Understanding the idea of the balance of aoe aggro, this item itself shouldn't exist, entirely. Which in my opinion, seems to be what you're defending for SK's. I'm suggesting a targeted aggro large recast, not chaining it as an aggro clickie (arguably what you're defending, and also saying is what is ridiculous and unbalancing).

I guess in the end I'm not sure if you're really sure what I'm suggesting, or if you're aware of what you're saying :/
 
No matter what your suggesting its giving ae aggro to all of the classes, your inability to see why this item is amazing is not my fault.
 
EDITED: I was getting off-topic and juvenille.

Re-statement of points:

This item is unbalancing because it's clickie as it is gives classes power they should not have. It reduces aoe aggro to trivial redundant clicking of a range, and i feel that nerfing it's recast / casting time doesn't solve the problem, it only increasingly makes the item less useful, period. I would like to see this item become a more usable or viable range slot, by adding ac / hps / mana or something, and if it's intended to stay a clickie i would like to see something changed about it's design.

Some suggestions would be a low level charm like emblem of animator, or a long time recast mez, like flitterdust pouch, or just an aoe, or targeted stun.
 
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I didn't mean to come off as such a dick sorry, I just dislike the idea of another irreplaceable clicky. (which this currently is)
 
This clicky is mostly there for flavor. It was never really intended to be useful outside of that so this item is going to change since there are ways to make it useful even with the long cast time.
 
Ty, i would love to see this replace orb of the elements combined as a very usable range slot, or maybe a fun flavor clickie, but this effect just isn't it :/
 
It's a pretty decent item. 8 second cast time is a bit rough if you already have mobs whacking on you, but it's still sweet in it's current incarnation.
 
thanks for changing this, was the request so slightly drop the cast time ruled out? the single target stun is much more balanced, but it still would be nice to see it have a 4-5 sec cast time, so it doesn't entirely replace wand of ice, or hrata's wages as tagging item, but so it has a little more functionality there.
 
It's prolly not useful anymore but if I understood, during these 8sec casting a level 4 ae stun with no adjust, assuming you don't get interrupted, , you have time to smoke one fetch coffee and die from heart attack. And your 6max mobs around you have time to pummel you > trigger healer to heal > he gets aggro > ae flux wont hit shit > unkeke. But as you said no clicky should give that much of an interest prolly.
Well anyway illusion gator is really teh shit
 
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