Sars UI window resize

Lebowski

Dalayan Beginner
Im trying to resize the 'Are you sure you want to destroy this ite.' window in this UI. Seems to be large and has problems when clicking yes. Any ideas what it is called in the ui folder?
 
<?xml version="1.0" ?>
- <XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
- <Button item="CD_Yes_Button">
<ScreenID>Yes_Button</ScreenID>
- <!-- <Font>3</Font>
-->
<RelativePosition>true</RelativePosition>
- <Location>
<X>4</X>
<Y>93</Y>
</Location>
- <Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
- <!-- <TooltipReference/>
-->
<Style_Checkbox>false</Style_Checkbox>
- <!-- <RadioGroup/>
-->
<Text>Yes</Text>
- <TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
- <ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
- <Button item="CD_No_Button">
<ScreenID>No_Button</ScreenID>
- <!-- <Font>3</Font>
-->
<RelativePosition>true</RelativePosition>
- <Location>
<X>108</X>
<Y>93</Y>
</Location>
- <Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
- <!-- <TooltipReference/>
-->
<Style_Checkbox>false</Style_Checkbox>
- <!-- <RadioGroup/>
-->
<Text>No</Text>
- <TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
- <ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
- <Button item="CD_OK_Button">
<ScreenID>OK_Button</ScreenID>
- <!-- <Font>3</Font>
-->
<RelativePosition>true</RelativePosition>
- <Location>
<X>54</X>
<Y>93</Y>
</Location>
- <Size>
<CX>50</CX>
<CY>20</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
- <!-- <TooltipReference/>
-->
<Style_Checkbox>false</Style_Checkbox>
- <!-- <RadioGroup/>
-->
<Text>OK</Text>
- <TextColor>
<R>255</R>
<G>255</G>
<B>255</B>
</TextColor>
- <ButtonDrawTemplate>
<Normal>A_SmallBtnNormal</Normal>
<Pressed>A_SmallBtnPressed</Pressed>
<Flyby>A_SmallBtnFlyby</Flyby>
<Disabled>A_SmallBtnDisabled</Disabled>
<PressedFlyby>A_SmallBtnPressedFlyby</PressedFlyby>
</ButtonDrawTemplate>
</Button>
- <StaticText item="CD_StaticText1">
<ScreenID>Text1</ScreenID>
- <!-- <Font>3</Font>
-->
<RelativePosition>true</RelativePosition>
- <Location>
<X>5</X>
<Y>5</Y>
</Location>
- <Size>
<CX>96</CX>
<CY>70</CY>
</Size>
<Text>UTF16:00410042AC01AC02AC03AC04AC05</Text>
- <TextColor>
<R>255</R>
<G>0</G>
<B>0</B>
</TextColor>
<NoWrap>false</NoWrap>
<AlignCenter>false</AlignCenter>
<AlignRight>false</AlignRight>
</StaticText>
- <STMLbox item="CD_TextOutput">
<ScreenID>TextOutput</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<Style_VScroll>false</Style_VScroll>
- <Location>
<X>4</X>
<Y>4</Y>
</Location>
- <Size>
<CX>155</CX>
<CY>85</CY>
</Size>
</STMLbox>
- <STMLbox item="ConfirmOutline">
<ScreenID>ConfirmOutline</ScreenID>
<DrawTemplate>WDT_Inner</DrawTemplate>
<RelativePosition>true</RelativePosition>
<Style_VScroll>false</Style_VScroll>
<AutoStretch>true</AutoStretch>
<LeftAnchorOffset>0</LeftAnchorOffset>
<TopAnchorOffset>0</TopAnchorOffset>
<RightAnchorOffset>0</RightAnchorOffset>
<BottomAnchorOffset>20</BottomAnchorOffset>
<RightAnchorToLeft>false</RightAnchorToLeft>
<BottomAnchorToTop>false</BottomAnchorToTop>
<Style_Border>true</Style_Border>
<Style_Transparent>true</Style_Transparent>
</STMLbox>
- <Screen item="ConfirmationDialogBox">
- <!-- <ScreenID/>
-->
- <!-- <Font/>
-->
<RelativePosition>false</RelativePosition>
- <Location>
<X>550</X>
<Y>350</Y>
</Location>
- <Size>
<CX>170</CX>
<CY>120</CY>
</Size>
<Style_VScroll>false</Style_VScroll>
<Style_HScroll>false</Style_HScroll>
<Style_Transparent>false</Style_Transparent>
- <!-- <TooltipReference/>
-->
<DrawTemplate>WDT_RoundedNoTitle</DrawTemplate>
<Style_Titlebar>false</Style_Titlebar>
<Style_Closebox>false</Style_Closebox>
<Style_Minimizebox>false</Style_Minimizebox>
<Style_Border>true</Style_Border>
<Style_Sizable>false</Style_Sizable>
<Pieces>ConfirmOutline</Pieces>
<Pieces>CD_Yes_Button</Pieces>
<Pieces>CD_No_Button</Pieces>
<Pieces>CD_OK_Button</Pieces>
<Pieces>CD_TextOutput</Pieces>
</Screen>
</XML>

This is frim my SARS UI folder. No clue what to change or what size to make it.
 
As I said, I don't think you need to change it directly in there (although it might be hardcoded). Try looking in your ui_charname_.ini
 
[Main]
UISkin=sars4caster
GlobalFadeToAlpha=255
GlobalAlpha=255
[MainChat]
XPos800x600=53
YPos800x600=376
Width800x600=319
Height800x600=164
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=447
YPos1280x1024=869
Width1280x1024=471
Height1280x1024=154
[ChatWindow]
XPos800x600=175
YPos800x600=400
Width800x600=421
Height800x600=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=128
Locked=false
XPos1280x1024=415
YPos1280x1024=824
Width1280x1024=421
Height1280x1024=200
[Chat 1]
XPos800x600=368
YPos800x600=377
Width800x600=196
Height800x600=162
BGTint.red=0
BGTint.green=0
BGTint.blue=0
BGType=2
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=917
YPos1280x1024=869
Width1280x1024=364
Height1280x1024=155
[BuffWindow]
XPos800x600=582
YPos800x600=3
Width800x600=217
Height800x600=60
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=1167
YPos1280x1024=198
Width1280x1024=59
Height1280x1024=825
[ShortDurationBuffWindow]
XPos800x600=652
YPos800x600=63
Width800x600=109
Height800x600=56
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=1165
YPos1280x1024=9
Width1280x1024=151
Height1280x1024=70
Show=1
[HelpWindow]
XPos800x600=200
YPos800x600=150
Width800x600=400
Height800x600=300
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=440
YPos1280x1024=362
Width1280x1024=400
Height1280x1024=300
Show=0
[CastSpellWnd]
XPos800x600=1
YPos800x600=195
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=1
YPos1280x1024=734
Show=1
[TargetWindow]
XPos800x600=0
YPos800x600=110
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=209
YPos1280x1024=610
[HotButtonWnd]
XPos800x600=52
YPos800x600=540
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=212
YPos1280x1024=705
Show=1
[PlayerWindow]
Petbars=true
XPos800x600=0
YPos800x600=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=279
YPos1280x1024=665
[GroupWindow]
Petbars=true
XPos800x600=659
YPos800x600=124
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=418
YPos1280x1024=833
[PetInfoWindow]
XPos800x600=50
YPos800x600=220
Width800x600=154
Height800x600=142
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=98
YPos1280x1024=705
Width1280x1024=154
Height1280x1024=142
Show=0
[CompassWindow]
XPos800x600=352
YPos800x600=9
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=235
YPos1280x1024=7
Show=1
[AlarmWnd]
XPos800x600=150
YPos800x600=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=150
YPos1280x1024=100
[OptionsWindow]
XPos800x600=249
YPos800x600=176
Width800x600=400
Height800x600=490
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=0
XPos1280x1024=249
YPos1280x1024=181
Width1280x1024=400
Height1280x1024=558
[VideoModesWindow]
XPos800x600=140
YPos800x600=68
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
XPos1280x1024=140
YPos1280x1024=68
[ChatManager]
NumWindows=2
LockedActiveWindow=-1
ChatWindow0_Language=0
ChatWindow0_DefaultChannel=8
ChatWindow0_ChatChannel=0
ChatWindow0_TellTarget=
ChatWindow0_FontStyle=3
ChatWindow0_Name=Main Chat
ChatWindow1_Language=0
ChannelMap0=0
ChannelMap1=0
ChannelMap2=0
ChannelMap3=0
ChannelMap4=0
ChannelMap5=1
ChannelMap6=1
ChannelMap7=0
ChannelMap8=0
ChannelMap9=2
ChannelMap10=2
ChannelMap11=2
ChannelMap12=0
ChannelMap13=0
ChannelMap14=0
ChannelMap15=0
ChannelMap16=0
ChannelMap17=0
ChannelMap18=0
ChannelMap19=0
ChannelMap20=0
ChannelMap21=0
ChannelMap22=0
ChannelMap23=2
ChannelMap24=2
ChannelMap25=2
ChannelMap26=2
ChannelMap27=2
ChannelMap28=0
ChannelMap29=0
ChannelMap30=2
ChannelMap31=0
ChannelMap32=0
ChannelMap33=0
ChannelMap34=2
ChannelMap35=0
ChannelMap36=2
ChannelMap37=2
ChannelMap38=2
ChannelMap39=0
ChannelMap40=2
ChannelMap41=0
ChannelMap42=0
ChannelMap43=2
HitMode0=0
HitMode1=0
HitMode2=0
HitMode3=0
HitMode4=0
HitMode5=0
HitMode6=0
HitMode7=0
ChatWindow1_DefaultChannel=8
ChatWindow1_ChatChannel=-1
ChatWindow1_TellTarget=
ChatWindow1_FontStyle=3
ChatWindow1_Name=Chat 1
ChatWindow2_Language=0
ChatWindow2_DefaultChannel=8
ChatWindow2_ChatChannel=-1
ChatWindow2_TellTarget=
ChatWindow2_FontStyle=3
ChatWindow2_Name=Chat 2
[PopDialog0]
XPos1280x1024=617
YPos1280x1024=463
Width1280x1024=274
Height1280x1024=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[ItemDisplay0]
XPos1280x1024=574
YPos1280x1024=55
Width1280x1024=400
Height1280x1024=190
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[RaidWindow]
XPos1280x1024=647
YPos1280x1024=151
Width1280x1024=423
Height1280x1024=337
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=0
[InventoryWindow]
XPos1280x1024=227
YPos1280x1024=156
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[ItemDisplay1]
XPos1280x1024=478
YPos1280x1024=396
Width1280x1024=400
Height1280x1024=306
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[ActionsWindow]
XPos1280x1024=87
YPos1280x1024=839
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=1
[CursorAttachment]
XPos1280x1024=1101
YPos1280x1024=203
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=false
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SpellBookWnd]
XPos1280x1024=61
YPos1280x1024=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[MusicPlayerWnd]
LastM3U=***
Playing=0
Random=0
XPos1280x1024=520
YPos1280x1024=78
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=0
[JournalNPCWnd]
XPos1280x1024=370
YPos1280x1024=644
Width1280x1024=550
Height1280x1024=380
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=0
[GuildManagementWnd]
XPos1280x1024=200
YPos1280x1024=190
Width1280x1024=600
Height1280x1024=410
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[FriendsWindow]
XPos1280x1024=276
YPos1280x1024=110
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=0
[SelectorWindow]
XPos1280x1024=369
YPos1280x1024=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
Show=1
[BagInv8]
XPos1280x1024=819
YPos1280x1024=263
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[InspectWnd]
XPos1280x1024=280
YPos1280x1024=0
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[Chat 2]
XPos1280x1024=1096
YPos1280x1024=742
Width1280x1024=181
Height1280x1024=127
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[CastingWindow]
XPos1280x1024=370
YPos1280x1024=50
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagInv1]
FadeToAlpha=255
XPos1280x1024=664
YPos1280x1024=65
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv2]
FadeToAlpha=255
XPos1280x1024=1068
YPos1280x1024=24
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv3]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv4]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=372
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv5]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv6]
FadeToAlpha=255
XPos1280x1024=868
YPos1280x1024=422
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagInv7]
FadeToAlpha=255
XPos1280x1024=1051
YPos1280x1024=1
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank1]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank2]
FadeToAlpha=255
Alpha=255
[BagBank3]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank4]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank5]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank6]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank7]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagBank8]
FadeToAlpha=255
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
Locked=false
[BagTrade1]
FadeToAlpha=255
Alpha=255
[BagTrade2]
FadeToAlpha=255
Alpha=255
[BagTrade3]
FadeToAlpha=255
Alpha=255
[BagTrade4]
FadeToAlpha=255
Alpha=255
[BagTrade5]
FadeToAlpha=255
Alpha=255
[BagTrade6]
FadeToAlpha=255
Alpha=255
[BagTrade7]
FadeToAlpha=255
Alpha=255
[BagTrade8]
FadeToAlpha=255
Alpha=255
[BagTrade9]
FadeToAlpha=255
Alpha=255
[BagTrade10]
FadeToAlpha=255
Alpha=255
[BagTrade11]
FadeToAlpha=255
Alpha=255
[BagTrade12]
FadeToAlpha=255
Alpha=255
[BagTrade13]
FadeToAlpha=255
Alpha=255
[BagTrade14]
FadeToAlpha=255
Alpha=255
[BagTrade15]
FadeToAlpha=255
Alpha=255
[BagTrade16]
FadeToAlpha=255
Alpha=255
[BagWorld4]
FadeToAlpha=255
Alpha=255
[BagViewPC5]
FadeToAlpha=255
Alpha=255
[BagViewPCBank6]
FadeToAlpha=255
Alpha=255
[ColorPickerWnd]
XPos1280x1024=340
YPos1280x1024=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SkillsWindow]
XPos1280x1024=232
YPos1280x1024=176
Width1280x1024=300
Height1280x1024=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=230
Locked=false
[AAWindow]
XPos1280x1024=170
YPos1280x1024=70
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=230
Locked=false
[CharacterSelectWindow]
Locked=false
[LoadskinWnd]
XPos1280x1024=516
YPos1280x1024=322
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[MerchantWnd]
XPos1280x1024=32
YPos1280x1024=32
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[MapViewWnd]
LabelsActive=true
HeightFilter=false
HeightLow=10
HeightHigh=10
XPos1280x1024=512
YPos1280x1024=47
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=113
Locked=false
Show=1
[FacePickWindow]
Locked=false
[BigBankWnd]
XPos1280x1024=0
YPos1280x1024=297
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SharedBank1]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SharedBank2]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[TrackingWnd]
XPos1280x1024=12
YPos1280x1024=79
Width1280x1024=147
Height1280x1024=460
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SkillsSelectWindow]
XPos1280x1024=784
YPos1280x1024=528
Width1280x1024=200
Height1280x1024=240
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[LootWnd]
XPos1280x1024=567
YPos1280x1024=269
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[SocialEditWnd]
XPos1280x1024=392
YPos1280x1024=244
Width1280x1024=355
Height1280x1024=240
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[QuantityWnd]
XPos1280x1024=1019
YPos1280x1024=539
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank16]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank14]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank11]
XPos1280x1024=637
YPos1280x1024=212
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank10]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank13]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank9]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[BagBank12]
XPos1280x1024=990
YPos1280x1024=100
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[PopDialog1]
XPos1280x1024=280
YPos1280x1024=188
Width1280x1024=170
Height1280x1024=120
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[PopDialog2]
XPos1280x1024=1110
YPos1280x1024=904
Width1280x1024=170
Height1280x1024=120
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[TradeWnd]
XPos1280x1024=0
YPos1280x1024=297
Width1280x1024=236
Height1280x1024=365
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[ItemDisplay2]
XPos1280x1024=40
YPos1280x1024=374
Width1280x1024=400
Height1280x1024=190
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[FeedbackWindow]
XPos1280x1024=370
YPos1280x1024=322
Width1280x1024=400
Height1280x1024=200
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[TipWindow]
XPos1280x1024=920
YPos1280x1024=490
Width1280x1024=360
Height1280x1024=300
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[Tips]
Friends=0
[BreathWindow]
XPos1280x1024=154
YPos1280x1024=50
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[TextEntryWnd]
XPos1280x1024=535
YPos1280x1024=452
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false
[ItemDisplay3]
XPos1280x1024=46
YPos1280x1024=562
Width1280x1024=400
Height1280x1024=190
BGTint.red=255
BGTint.green=255
BGTint.blue=255
BGType=1
Fades=true
Delay=2000
Duration=500
Alpha=255
FadeToAlpha=255
Locked=false

This is from my character UI and I do not see the confirmation window. Appreciating the help btw.
 
Try to do this:

Copy your ui ini file to another location. Delete it. Log into your character, load him the sars ui and see if it's still a problem.
 
I just copied the UI from my alt to the folder and now it is working great. Thanks for the help.
 
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