I noticed the respawn timer in SL has been increased, from a very fun and decent paced timer, to a long and drawn out timer, even for the mobs that spawn up top on the ice walkways. Is there a specific reason for this change?
It seems to me that the mobs below are semi what fine with this change, as safe exp. should be slower, but the mobs that are higher up on on the walkway require splitting, etc. Not to mention it's a hassle to climb instead of just sitting in one area.
It seems to me that the mobs below are semi what fine with this change, as safe exp. should be slower, but the mobs that are higher up on on the walkway require splitting, etc. Not to mention it's a hassle to climb instead of just sitting in one area.