Jimkoz
Dalayan Adventurer
I wanted to give a heads up warning - about *BLAST* Traps. I thought maybe it was just me and my dumb luck… But it seems a rogue can crash a zone if their blast trap hits multi targets. I have had my trap go off on 1 creature and no crash but if there are 2+ that get hit with the *Blast Trap* the zone crashes. I get instant disconnected and anyone else in the zone gets the red ping bar and booted.
I've been trying to up my skill in sense set/disarm traps so when I have some down time I usually place a trap. If I leave it up and 1 creature walks by it, it fires off for 447dd. If 2+ creatures get in the trap, BOOM zone crashes.
This doesn’t appear to be limited to zones. I have done this in HHK (Yesterday), group and I thought that was odd… zone crash? Then I did this in mielechc (soloing no one else was in the zone today) I thought that was goofy… and in FR, I placed a trap and was able to sense and the puller pulled a few guys to us and BOOM zone went down.
So please be warned little fellow rogues, I did /bug this and hopefully it will get looked at.
I've been trying to up my skill in sense set/disarm traps so when I have some down time I usually place a trap. If I leave it up and 1 creature walks by it, it fires off for 447dd. If 2+ creatures get in the trap, BOOM zone crashes.
This doesn’t appear to be limited to zones. I have done this in HHK (Yesterday), group and I thought that was odd… zone crash? Then I did this in mielechc (soloing no one else was in the zone today) I thought that was goofy… and in FR, I placed a trap and was able to sense and the puller pulled a few guys to us and BOOM zone went down.
So please be warned little fellow rogues, I did /bug this and hopefully it will get looked at.