Reimbursing items / plat once vendors are nuked

Zhak Morris

Dalayan Beginner
Wiz,

Because you have stated you are going to reimburse us with our items and plat once the vendors are taken out... Would it be possible to reimburse the people who lost their vendors when you nuked a whole bunch of them in SNP about a month ago?

I know just from our vendor we lost a solid 20k in revenue.. Hell I had a 10k offer the other day for one of the relics we lost.
 
No, you lost your vendor because you didn't pay it, that's entirely different.
 
I'm 98% sure that Fabio's vendor was paid for weeks beyond the date that we lost it, because I was the one tracking the days left on his vendor.
 
Somehow i dont think this is gonna happen, sure. For some vendors we can easily say there was indeed a LOT of plat worth of items on it, but it would be next to impossible to checkout how many there actually were and what they were worth!

Not to mention folks could simply start making up stuff to get extra plat reimbursed!


edit: Wiz, was there being looked at the total number of service days left or simply at when the vendor last received it's wages? PR lost it's vendor to that day, but from what i heard there should have been a lot of days left on it.
 
Your vendors were like 1 week+ into debt, so whatever you think, the simple truth is that you didn't pay them.
 
On the topic, how and when will this happen? I may want to keep some items in my vendor until the time for the removal comes, while I may want some to rott.

I understand you may not want to say how, but giving us like one week before they disappear would be really fair. Something like "Announcement: Vendors may disappear at any time from next Monday", so we can buy back what we do really want to keep.
 
The stuff that was on your vendor will simply go into your inventory/bank when you log on. If all of it can't fit, it will queue up and wait until you clear some space.
 
Wiz said:
The stuff that was on your vendor will simply go into your inventory/bank when you log on. If all of it can't fit, it will queue up and wait until you clear some space.
Cool, couldn't argue to that :).
 
Your vendors were like 1 week+ into debt, so whatever you think, the simple truth is that you didn't pay them.

That was probably because if you asked status he said there were like 49000 days left so thats why so many people didnt pay for it.
(like me)
 
Noktar said:
Your vendors were like 1 week+ into debt, so whatever you think, the simple truth is that you didn't pay them.

That was probably because if you asked status he said there were like 49000 days left so thats why so many people didnt pay for it.
(like me)

49,000 days is
1,176,000 hours
70,560,000 minutes
4,233,600,000 seconds

2^32 seconds is 4,294,967,296 seconds. (2 to the power of 32)

They took a negative signed value (one week in debt), converted it to an unsigned value -- which, as a quirk of C and many other languages, adds about 4.3 million to the number -- then converted the seconds to days.

So the vendor, who "in reality" is 1 week in debt, displays "I have 49,703 days left."

Never use unsigned integers for any integer value. They really don't behave reasonably. And when dealing with 32 bit numbers, you only lose 3% of your storage for the sign bit.
 
Yakk said:
Noktar said:
Your vendors were like 1 week+ into debt, so whatever you think, the simple truth is that you didn't pay them.

That was probably because if you asked status he said there were like 49000 days left so thats why so many people didnt pay for it.
(like me)

49,000 days is
1,176,000 hours
70,560,000 minutes
4,233,600,000 seconds

2^32 seconds is 4,294,967,296 seconds. (2 to the power of 32)

They took a negative signed value (one week in debt), converted it to an unsigned value -- which, as a quirk of C and many other languages, adds about 4.3 million to the number -- then converted the seconds to days.

So the vendor, who "in reality" is 1 week in debt, displays "I have 49,703 days left."

Never use unsigned integers for any integer value. They really don't behave reasonably. And when dealing with 32 bit numbers, you only lose 3% of your storage for the sign bit.

/boggle :eek:
 
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