Are reactive procs supposed to interrupt spells / abilities you're casting? It seems like this takes a good thing and makes it potentially bad. This is very noticeable on the new paladin R2 where if the blocking reactive heal goes off it will interrupt your casting, but I think I've also seen it happen on the armorer's BP when the color slam goes off. It's like I'm the one casting the reactive proc and anything else I was casting needs to stop so I can cast the reactive proc.
This causes several issues especially with the paladin R2 interaction. As a paladin tanking you get the reactive proc but then it interrupts blessing of the rose or an aggro spell which can be bad, but then also if aggro happened to go to a healer and they got the pal r2 on them it can interrupt their healing as well. If you're backup healing a shadow knight main tank this can also be disruptive to their casting. It's overall a frustrating interaction.
It seems like this is potentially bad and disruptive. Is it supposed to happen this way?
This causes several issues especially with the paladin R2 interaction. As a paladin tanking you get the reactive proc but then it interrupts blessing of the rose or an aggro spell which can be bad, but then also if aggro happened to go to a healer and they got the pal r2 on them it can interrupt their healing as well. If you're backup healing a shadow knight main tank this can also be disruptive to their casting. It's overall a frustrating interaction.
It seems like this is potentially bad and disruptive. Is it supposed to happen this way?