Ranger Track

Lockon97

Dalayan Adventurer
Ranger Track is worse then druid track / Bard IMO.


Druid Track Hold 100 Targets on List
Druid Track 200 Skill Less Range
Ranger Track Holds 100 Targets on List
Ranger Track 250 Skill Bigger Range
Ranger Track "Organize List" (Handy but ultimately doesn't give a upper hand to the druid track)

Now on paper, You would say rangers have the upper hand here with a bigger radius and the organize list ability. In practice however, They actually have a disadvantage and I'll explain why.

Now rangers can organize their list but they can't choose to drop all their current targets on the list and acquire new ones. This is where the problem lies. Acquiring new targets is key to tracking targets and this is what druid track does better then ranger track with the lower range. With 250 skill in tracking that rangers have, Their list is very static. It barely moves. You only get to see the same 100 monsters constantly. With the druid 200 skill in track however causing it's lower radius, It gets to see more of a dynamic list. Constantly changing and showing more targets to them. While yes i do understand rangers can ultimately have a chance at seeing a monster farther into a zone, It doesn't matter if their track list doesn't change. Also the smaller radius serves another purpose that makes it superior to the larger track. It can see more of a clear view of the area you are in. They can only see the 200 range which they are in so they only bring up the 100 mobs within that smaller range giving the druid a clearer vision of what nameds in the area that's up.

Am i missing something about ranger track that makes it better?
 
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Am i missing something about ranger track that makes it better?
Rangers can see targets from a larger distance. Since "old" mobs get booted from recently popped mobs, this makes scouting (for raids and questmobs) so much easier then with a druid/bard.
 
Kinda odd, I noticed when I played my ranger when he had 200 tracking and a 65 druid heal bot with 200 tracking, the rangers tracking was actually better then the druid tracking (same skill level) I could track more and see more stuff on track with the ranger at 200 over the druid with 200...
 
Hey completely derailing this , but I don't see the dark blue very well in the tracking window. Is there a way to modify this color ?
 
Rangers can see targets from a larger distance. Since "old" mobs get booted from recently popped mobs, this makes scouting (for raids and questmobs) so much easier then with a druid/bard.

Certain raid zones with alot of trash, Exceptional trash that respawns quickly this doesn't work so well.
 
Certain raid zones with alot of trash, Exceptional trash that respawns quickly this doesn't work so well.

Could you possibly give an example of this? I have limited experience with track (trackbots for thaz, ToT, PoT back in the day and a couple other random zones) but from this limited expereince the range on ranger track has made quite a bit of difference, but again, limited experience so I could be missing something.
 
I have been in SE where we had to deal with trash respawning while clearing. However, by the time that started up, we had been through at least one or two nameds and were able to see if some of the harder named were up. DHK may be the same way as well, however my experience there is limited.
 
The problem is that track only holds 100 targets maximum, so anytime you have more than 100 targets within your track radius, mobs get randomly filtered out.

Since druids/bards have 200 track, some mobs get filtered out. Since rangers have 250 track, lots of mobs get filtered out. Because of this, ranger track becomes increasingly less reliable as the number of mobs in track range increases. Druids/bards also have this problem to a lesser extent, but with a smaller track radius it is never as pronounced as it is for rangers.

For example: at the 4-way in DHK, my ranger has a track radius capable of covering the entire zone. Unfortunately, track will only show me up to 100 random mobs, so I may or may not know if specific mobs are up. In fact, I can be standing right next to a mob with my ranger, click the track button, and I still won't be able to pick up that mob with track.

It is the same situation in every zone in which more than 100 mobs are within track radius. I agree with the OP, that track does not work as intended, and should be tweaked in order to give rangers the track they were intended to have: I.E. a track that is 25% better than bard/druid track.

The way track currently functions, the larger the track radius, the less reliable track becomes. The easiest way to fix this, IMO, is to increase the number of mobs listed in the track window to 150 for rangers. This will effectively give them the same track as bard/druid, but with a 25% larger track radius. This way, a few mobs will still be filtered out (just as it filters a few out for bards/druids), but it won't cause ranger track to be less functional than druid/bard track as a result.
 
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The problem is that track only holds 100 targets maximum, so anytime you have more than 100 targets within your track radius, mobs get randomly filtered out.

Since druids/bards have 200 track, some mobs get filtered out. Since rangers have 250 track, lots of mobs get filtered out. Because of this, ranger track becomes increasingly less reliable as the number of mobs in track range increases. Druids/bards also have this problem to a lesser extent, but with a smaller track radius it is never as pronounced as it is for rangers.

For example: at the 4-way in DHK, my ranger has a track radius capable of covering the entire zone. Unfortunately, track will only show me up to 100 random mobs, so I may or may not know if specific mobs are up. In fact, I can be standing right next to a mob with my ranger, click the track button, and I still won't be able to pick up that mob with track.

It is the same situation in every zone in which more than 100 mobs are within track radius. I agree with the OP, that track does not work as intended, and should be tweaked in order to give rangers the track they were intended to have: I.E. a track that is 25% better than bard/druid track.

The way track currently functions, the larger the track radius, the less reliable track becomes. The easiest way to fix this, IMO, is to increase the number of mobs listed in the track window to 150 for rangers. This will effectively give them the same track as bard/druid, but with a 25% larger track radius. This way, a few mobs will still be filtered out (just as it filters a few out for bards/druids), but it won't cause ranger track to be less functional than druid/bard track as a result.

A lot of what you say is true, Some of it you might be misinformed. From what i've been told. Recently spawned mobs are at the top of your track, For zones like ToTz and Thaz it works out well because nameds are constantly taken down. A guild will go in and scout every night and the large radius helps them track better for "fresh" spawns. For the rest of Dalaya it doesn't.

The Rust is the best example i have in mind, Well i have a lot in mind but lets stick to one. The rust is constantly being killed for XP. Now since all the trash is constantly being killed where does the named mobs land on track? At the bottom buried below all the trash. This is where a lower track radius is more effective then a larger one. The lower track raidus cant see all the trash in the zone, So if a named is up near them they will see it. A ranger's track however will not see it EI being unreliable and less useful.

I do however agree that if ranger track was able to hold additional mobs in their track windows they would be the king of tracking again. Unless that's not what SoD intended for them. Maybe the devs planned on Bards / Druid / Rangers having certain advantages / disadvantages to their tracking system making them all equal at scouting but in different forms. However if they did intend on rangers being king at tracking they are doing a poor job at it lol.
 
This may, potentially, be fixed, so before you keep providing suggestions or keep discussing it, stay tuned. Thanks.
 
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