Ranger, A Viable Option?

Weeby12

Dalayan Beginner
Hey, I am a nub player who was researching the boards and saw that rangers took a smack from the nerf bat here. I'm just wondering if Ranger is a viable option for someone who wants good soloing ability mixed with great DPS. What are Rangers flaws, in comparison to other characters? Thanks in advance!
 
Really their only flaw is that it's difficult to range attack and 2box (play another character at the same time).
 
Well their dps were bad, then got raise up, and not is back to bad.

Imo they could be better, but still if you want dps go rogue or wizard.
 
I've never actually played a ranger, but isn't it possible to make a hot key that fires 5 times consecutively? It seems like this would make it about as hard as boxing a wizard, maybe even less so.
 
Manguadi said:
I've never actually played a ranger, but isn't it possible to make a hot key that fires 5 times consecutively? It seems like this would make it about as hard as boxing a wizard, maybe even less so.
no
 
brasileira said:
Well their dps were bad, then got raise up, and not is back to bad.
Learn English and stop crying in every post that remotely concerns ranger dps. Like, really.

Rangers have the right DPS for the spot they occupy in DPS progression
 
Ranger DPS is very comparable to mage/rogue DPS, and in some instances will even out-do wizard DPS. Ranger's a different kind of DPS, basically a melee nuker with no downtime unless you run out of arrows. Increasing their DPS or making ranged attack automatic or even where you could fire 5 times with one press of a button really would overpower rangers in comparison to other classes.
 
I was just lurking reading forums at work, but are you kidding me? How would making a macro that range attacks five times make rangers overpowered? You realize that the macro would naturally be limited by the range attack CD, right? It would effectively be the same as mashing the button repeatedly to get the soonest opportunity to fire again, but saves your fingers the blister.

Honestly, think before you type.
 
Aeillin said:
I was just lurking reading forums at work, but are you kidding me? How would making a macro that range attacks five times make rangers overpowered? You realize that the macro would naturally be limited by the range attack CD, right? It would effectively be the same as mashing the button repeatedly to get the soonest opportunity to fire again, but saves your fingers the blister.
Maybe you should search the forums for how many times auto-fire and the like has been discussed.
Honestly, think before you type.
 
This is not a S&R thread. Go make yet another one if you want to discuss rangers needing macro firing, again. Otherwise, stop cluttering up this perfectly fine thread with QQ.
 
I wasn't trying to shit up a thread. I don't play a ranger, probably never will. but OHEMGEE what witty usage of throwing my words back at me!

I was just criticizing someone for saying that it would be OMG overpowered for rangers to have macrod firing. It wouldn't overpower the class, it would just ease carpal tunnel. Do I understand why they won't allow it? No. Do I care that they won't allow it? No. I really was just responding to an attack that macrod firing is inherently OP. I thought it was flawed logic, so i jumped on it.

It's not my intent to shit up a decent thread with mindless hyberbole about rangers. I just don't care enough about the class to do that. So thanks for the flame.

Sorry for steering a good topic astray.
 
Message me (Eustace) in game Aeillin and I'll explain to you why it would overpower rangers, from a ranger's perspective.

Back on the topic of ranger viability. Rangers are awesome. We can single pull in a lot of places where other classes can't, or where it would take them a while to split. We can tank or offtank, even in raids, depending on your gear. We're ok melee dps due to triple attack, but not -great- in comparison due to a lack of any melee specials aside from kicking. We're awesome ranged dps; I've hit for 9900 with my bow, and I regularly crit for 6k on raid bosses. Once you get all the ranged dps aa's under your belt, you can get faster aa/tome xp solo than in most groups, if you know where to go and you don't already have a massive zone penalty there :p

As far as ranger flaws go, fletching is my #1 complaint. If you want to be your best on the field, you have to get your fletching up. Fletching is expensive and really not a viable option for a new player until you're in your 40's or 50's unless you spend a lot of time just farming up lowbie coin. Combines also get really expensive as you level up your skill, and the cost doesn't really even out with the quality of the arrow in my opinion.

Another downside to rangers is the spell set. Sun Quiver is something that isn't good to use outside of soloing; if there were places to do high-end kite groups, Sun Quiver would kick ass. Unfortunately, all it really does in groups/raids is pull aggro to you when you really don't want it, with no real beneficial increase in damage. Spreading Snares is only good when you're tanking for a group and you need AOE aggro. Don't try to use that to kite multiples unless you like getting smacked around! Last of all is Firefist. Firefist rocks, but an upgrade to that would probably make the day of every ranger on the server (hint hint!).

If you have any more questions, let me know.
 
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