There is something that has stuck out to me recently as a level 44 necromancer. At my level, I really can't earn any good loot easily.
I was in Sseru the other day with a group of 4 other people and Oort, a level 65 druid. While we had a lot of fun beating up an endless amount of hobos, beetles and angry dogs, we stumbled apon a named preacher who drops the Cloak of Preaching Voices. Well, by the time we were ready to take him, he left. I guess a night only spawn.
It kind of made me realize something. Pretty much all of my equipment wasn't earned, it was bought. My greenwoven shield, my wintry veil, my charm of the mind, my grey shroud, the list goes on and on. Why does this bother me? Well, because in regards to loot, someone around my level is stuck trying to gain loot one of two ways: buying it off someone else or camping 1 item with a group of people.
A level 65 guild gets 2 parties together, goes into a zone, and clears the whole place out, getting fancy new equipment for everyone. I organize a group who if I'm lucky will kill 1 spawn that drops something I want that I win on a roll. And what are the chances unless people are feeling nice that I can get a group of 5 other people to camp something for myself while they get jack? Not very likely.
Which brings me to my request. Is it possible to have 1-2 dungeons for certain level groups that are raid zones? Why are raids limited almost exclusively to 55+? Why can't I get my guild of 30s-50s people to go into a zone, tear up the place, and walk out with some pretty nice loot for everyone? Instead, I'm camping geonids in fae woods and hobos in Sseru getting crap loot hoping to level soon enough to go in a raiding party for nicer stuff.
Either that or just farming giants for cash.
I was in Sseru the other day with a group of 4 other people and Oort, a level 65 druid. While we had a lot of fun beating up an endless amount of hobos, beetles and angry dogs, we stumbled apon a named preacher who drops the Cloak of Preaching Voices. Well, by the time we were ready to take him, he left. I guess a night only spawn.
It kind of made me realize something. Pretty much all of my equipment wasn't earned, it was bought. My greenwoven shield, my wintry veil, my charm of the mind, my grey shroud, the list goes on and on. Why does this bother me? Well, because in regards to loot, someone around my level is stuck trying to gain loot one of two ways: buying it off someone else or camping 1 item with a group of people.
A level 65 guild gets 2 parties together, goes into a zone, and clears the whole place out, getting fancy new equipment for everyone. I organize a group who if I'm lucky will kill 1 spawn that drops something I want that I win on a roll. And what are the chances unless people are feeling nice that I can get a group of 5 other people to camp something for myself while they get jack? Not very likely.
Which brings me to my request. Is it possible to have 1-2 dungeons for certain level groups that are raid zones? Why are raids limited almost exclusively to 55+? Why can't I get my guild of 30s-50s people to go into a zone, tear up the place, and walk out with some pretty nice loot for everyone? Instead, I'm camping geonids in fae woods and hobos in Sseru getting crap loot hoping to level soon enough to go in a raiding party for nicer stuff.
Either that or just farming giants for cash.