Again, I'm not stating that it should be turned back, nor am I looking for a huge following of those that agree with me to try to force a change back. I, personally, like the spam side better, and the uniqueness of the 1/4 design for this reason; a 2/7 weapon with no stats, no proc, just straight up damage, has little use later on, at least with the 1/4 design it was still very unique, and entertaining. Granted 1/4 isn't that much different than 2/7, but there is another weapon of similar damage/delay (if not exactly the same, or a 4/7, I forget off-hand) out there from 60+ TMaps with nice stats and a nice dual-wield mod on it. I don't think every piece of gear dropped from adepts should carry you through to 65 (some pieces do, especially clickies like Half Digested Hex-Doll, Flitterwing Pouch, etc), but at 65, a 1/4 weapon is still unique, and fun...if not terribly effective. That's all I was trying to state originally, and just wondering why it was changed, other than to give it a better dps output.
Personally, visualizing level 65s having knife-fights in duels with a 1/4 is hilarious to me =P