Hello. I've read, and the policy seems pretty clear, that in order to form a new guild, the new guild must have 10 actual players online in the same zone at the same time.
My situation is this. We have a group of long-time live players , in an old guild that dates back to the beginning of the game. Many of us left the game for other games, or life situations, for whatever reason over the years, but have recently found and very much enjoyed SoD. We want to reform the guild on SoD. There are more than 10 actual players w/ accounts (some have 2 accounts, but at least 12 players last count) on SoD. However, we're having a very difficult time getting the 10 players online at the same time, given our various life situations. I imagine if we can get it restarted... we might snowball (among those hankering for old game companions) and have many more members after that.
My question: Can an exception be made for the general rule? Is there any flexibility?
Our gaming website is: http://haven.woodmuffin.com/forum/index.php Guild name: The Haven (was on Karana, live for EQ for many years).
--Kalfrad
My situation is this. We have a group of long-time live players , in an old guild that dates back to the beginning of the game. Many of us left the game for other games, or life situations, for whatever reason over the years, but have recently found and very much enjoyed SoD. We want to reform the guild on SoD. There are more than 10 actual players w/ accounts (some have 2 accounts, but at least 12 players last count) on SoD. However, we're having a very difficult time getting the 10 players online at the same time, given our various life situations. I imagine if we can get it restarted... we might snowball (among those hankering for old game companions) and have many more members after that.
My question: Can an exception be made for the general rule? Is there any flexibility?
Our gaming website is: http://haven.woodmuffin.com/forum/index.php Guild name: The Haven (was on Karana, live for EQ for many years).
--Kalfrad