I have my own annoying question!
Are all calculations serverside done as integers; or real numbers then a rounded version is sent to the client?
Example:
Say I have a +14% magic damage focus and I nuke for 10 damage, this would make the nuke 11.4 damage but the client would report it as 11 damage, does the mob actually lose 11.4 hitpoints serverside?
So if I cast two of these nukes it would actually lose a rounded 23hp or just 22hp?
Inquiring minds wish to know
Are all calculations serverside done as integers; or real numbers then a rounded version is sent to the client?
Example:
Say I have a +14% magic damage focus and I nuke for 10 damage, this would make the nuke 11.4 damage but the client would report it as 11 damage, does the mob actually lose 11.4 hitpoints serverside?
So if I cast two of these nukes it would actually lose a rounded 23hp or just 22hp?
Inquiring minds wish to know