Hi!
I was just looking for confirmation that exp debt actually does not stack, because i was thinking that it's possible it only appears that it doesn't stack, when in actuality it does... for example, you die and gain a 500 pt debt, and are set at 100%.... then if you die again, go 500 more points into debt, making 1000 the new "100%" point, which from the players perspective would appear not to stack, but it would cause debt recovery to be slower.
Is it intentionally coded not to stack, or is this just player assumption? I'm not really doubting the players I've heard this from (as i suspect they are right), but I'm still curious to hear how it actually works. If it is intentionally coded not to stack, then how is a second death handled when you are below 100% debt but not fully out of it? Does it just put you back to the same "100% mark" that you got from the first death?
Looking for explatation from a gm/dev or someone who's been around long enough to know for certain
Thanks!
--Eonin
I was just looking for confirmation that exp debt actually does not stack, because i was thinking that it's possible it only appears that it doesn't stack, when in actuality it does... for example, you die and gain a 500 pt debt, and are set at 100%.... then if you die again, go 500 more points into debt, making 1000 the new "100%" point, which from the players perspective would appear not to stack, but it would cause debt recovery to be slower.
Is it intentionally coded not to stack, or is this just player assumption? I'm not really doubting the players I've heard this from (as i suspect they are right), but I'm still curious to hear how it actually works. If it is intentionally coded not to stack, then how is a second death handled when you are below 100% debt but not fully out of it? Does it just put you back to the same "100% mark" that you got from the first death?
Looking for explatation from a gm/dev or someone who's been around long enough to know for certain
Thanks!
--Eonin