Zaos
Dalayan Adventurer
I had the displeasure of wasting 2 weeks waiting to kill an adept locked at 52, only to die in the fight and never get credit though our raid successfully downed the target. The quest was the froglok ring of vengeance line ending at Ragarati. I just wanted to point out how horrible the 'credit upon death' flagging mechanic is in a raid situation. Its just begging to alienate players. Though this mechanic works really well for solo and group content, its a horrible alternative for lootable quest items on boss mobs with long spawn timers that require a raid force.
As fun as sitting at 52 for another ? weeks sounds hoping enough level 52s appear on our low pop server, I'm going to have to scrap the entire quest... which pretty much discouraged me from playing entirely.
Just throwin' it out there, you probably want to change the way that works.
As fun as sitting at 52 for another ? weeks sounds hoping enough level 52s appear on our low pop server, I'm going to have to scrap the entire quest... which pretty much discouraged me from playing entirely.
Just throwin' it out there, you probably want to change the way that works.