Let me know if you need more than this....
[Wed Sep 15 13:42:07 2004]00582:Start world 9: Now you've done it. You've gone ahead and looked. Now it's all gonna break. (name sprites done)
[Wed Sep 15 13:42:07 2004]00583:Start world done. (erudnext)
[Wed Sep 15 13:42:07 2004]00584:EnterZone. Requesting zhdr.
[Wed Sep 15 13:42:07 2004]00585:EnterZone. Cameras reset.
[Wed Sep 15 13:42:07 2004]00586:EnterZone. Vision reset.
[Wed Sep 15 13:42:07 2004]00587:EnterZone. Overlays reset.
[Wed Sep 15 13:42:07 2004]00588:EnterZone complete.
[Wed Sep 15 13:42:07 2004]00589

rocessGame. After EnterZone.
[Wed Sep 15 13:42:22 2004]00590

rocessGame. Beginning main loop.
[Wed Sep 15 13:42:24 2004]00591

oMainLoop: Checking for null LocalPC, then doing vehicle check
[Wed Sep 15 13:42:24 2004]00592

oMainLoop: Entering critical section.
[Wed Sep 15 13:42:24 2004]00593

oMainLoop: call to loadSoundsGame.
[Wed Sep 15 13:42:24 2004]00594

oMainLoop: requesting init info from server.
[Wed Sep 15 13:42:24 2004]00595

oMainLoop: just before first while(!ReadyEnterWorld).
[Wed Sep 15 13:42:24 2004]00596

oMainLoop: complete after first while(!ReadyEnterWorld).
[Wed Sep 15 13:42:24 2004]00597

oMainLoop: just before second while(!ReadyEnterWorld).
[Wed Sep 15 13:42:24 2004]00598:Sending out a MSG_READY_ENTER_WORLD.
[Wed Sep 15 13:42:25 2004]00599

oMainLoop: completed second while(!ReadyEnterWorld).
[Wed Sep 15 13:42:25 2004]00600

oMainLoop: Left Critical Section.
[Wed Sep 15 13:42:25 2004]00601:Entering MAIN_LOOP