Pounder VIII and Pounder XI

Ok off the top of my head

Ancient's Bracelet of Brawn
[MAGIC ITEM][LORE ITEM][NO DROP]
Slot: Wrist
STR: +10 HP: +50
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL

Awful, similar to a wrist slot that drops in mielc, and sells for next to nothing, certainly not adept quality loot.

Ancient's Bracelet of Endurance
From SoDWiki

[MAGIC ITEM][LORE ITEM][NO DROP]
Slot: Wrist
STA: +10 MANA: +50
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL

Again, not good. See above.

Gear Inlaid Helm
From SoDWiki

MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 18
Effect: Duration Increment IV
STA: +5 AGI: +5 WIS: +4 INT: +4 CHA: +6 MANA: +40
SV Magic: +10
WT: 3.6 Size: SMALL
Class: WAR PAL RNG SHD BRD ROG MNK BST
Race: ALL

I don't see this one as ridiculously bad. It may be fine. I'd let a hybrid/tank weigh in on this one, as I don't have tons and tons of experience gearing up either. The duration inc is very useless for a number of the classes on there though (same story with the mana). Maybe that should factor? Idk. Also weight is uuuggh for a monk.

Phosphoresent Goop Covered Sleeves
From SoDWiki

MAGIC ITEM LORE ITEM NO DROP
Slot: ARMS
AC: 15
Effect: Recovery I
Focus Effect: Mana Conservation II
DEX: +10 HP: +40 MANA: +40
SV Disease: +5
WT: 0.6 Size: MEDIUM
Class: All
Race: ALL

Focus effect far too low ranked for these to be that useful. I'd expect most of a group that can do the pounders to have better in the first place. Not really great for tanking (low ac), completely replaceable focus effect, minor stats.


MAGIC ITEM LORE ITEM NO DROP
Slot: FEET
AC: 10
Focus Effect: Companion Health IV
STR: +6 DEX: +6 CHA: +4 WIS: +5 INT: +5 HP: +35 MANA: +40
SV FIRE: +2 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +2 SV POISON: +2
WT: 2.1 Size: SMALL
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL

I see this one as not too bad tbh. Maybe a bit more mana on them. Otherwise it looks okish.

Pounder's Pincer
MAGIC ITEM LORE ITEM NO DROP
Slot: Primary Secondary
Skill: Piercing Atk Delay: 21
DMG: 11
Effect: Firefist(Combat)
Dex: +5 AGI: +5 HP: +20
Recommended Level of 36.
WT: 1.5 Size: SMALL
Class: WAR RNG SHD BRD ROG
Race: ALL

Firefist combat proc is lol. Dagger from traekoth a million times better. Stats and hps are not good. Not sure about ratio at that level.

Pounder's Pinion Strung Choker
MAGIC ITEM LORE ITEM NO DROP
Slot: Neck Range
Focus Effect: Range Increment III
CHA: +7 WIS: +7 INT: +7 MANA: +45
WT: 1.0 Size: SMALL
Class: CLR PAL RNG DRU SHM NEC WIZ MAG ENC BST
Race: ALL

Doesn't look toooo bad. But when one considers it in conjunction with a popular 50's map range/neck item (the crystal w/di4, forget what its called) what it is lacing becomes apparent. It's adept loot, loses 3 in each stat, has 45 mana over it, but has a far inferior focus effect. It can probably be argued that Damage increment is far more useful in higher rank than range increment. Though if the increment were higher I think this loot would be completely fine. Range is not exactly easy to find at that level.

Shim Woven Gloves
MAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 15
Effect: Shield of Brambles (Must Equip. Casting Time: 4.0)
STR: +8 AGI: +5 DEX: +8 HP: +45 MANA: +45
SV POISON: +5
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL

Neat clicky, n2bad as far as gloves go around that tier (they're terrible for the large bulk of them). I don't really know if this needs an upgrade. Fun clicky.

As for how to improve most of them, there's a ton of ways. Just pointing out why I think they're subpar. When we first did them it was briefly discussed that the loot was bleh, but I didn't really have the time, nor the knowledge of the rest of the loots to point out why we felt it was so. So here it is :D. Otherwise, mad fun fight.
 
firefist is quick attack that's nice. Reminds me of needlefist from pot. Since we don't get bramblecoat it's a cool ac buff to throw on when soloing etc etc
 
vistachiri said:
MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 18
Effect: Duration Increment IV
STA: +5 AGI: +5 WIS: +4 INT: +4 CHA: +6 MANA: +40
SV Magic: +10
WT: 3.6 Size: SMALL
Class: WAR PAL RNG SHD BRD ROG MNK BST
Race: ALL

I don't see this one as ridiculously bad. It may be fine. I'd let a hybrid/tank weigh in on this one, as I don't have tons and tons of experience gearing up either. The duration inc is very useless for a number of the classes on there though (same story with the mana). Maybe that should factor? Idk. Also weight is uuuggh for a monk.

This item seems fairly decent,it could perhaps use some HP but hybrids are lacking quite a lot of focus effects throughout all the tiers, duration increment being one of the glaring ones, although it's possible I haven't been looking hard enough.This item also has the benefit of being useful far past it's prime considering you can swap it in when throwing buffs.

I actually wouldn't mind having this item myself (for swapping in when buffing), although I'm not sure if that speaks to the usefulness of it or the lack of this specific focus for hybrids, probably the latter.

I have to agree though the weight is ridiculously heavy and a monk would have to be crazy to consider getting it, if that was the purpose of it's weight then it serves it's purpose well, it doesn't seem weighted toward that class as is.
 
firefist is quick attack that's nice. Reminds me of needlefist from pot. Since we don't get bramblecoat it's a cool ac buff to throw on when soloing etc etc

Needlefist gives an awesome DRU (56) AC+DS (126AC although I never noticed that much difference , 6 pt DS, 2 hours lasting) buff when it procs, that monks and beastlords can't have otherwise.
This clicky gives a DRU (9) atk buff that is low duration (12mn base) and not really interesting, even for a non druid/ranger. It could use something else really (combat innate like some bard gloves gives Vampiric Embrace for example).
 
Dzillon said:
Needlefist gives an awesome DRU (56) AC+DS (126AC although I never noticed that much difference , 6 pt DS, 2 hours lasting) buff when it procs, that monks and beastlords can't have otherwise.
This clicky gives a DRU (9) atk buff that is low duration (12mn base) and not really interesting, even for a non druid/ranger. It could use something else really (combat innate like some bard gloves gives Vampiric Embrace for example).

126 spell AC is only 42 AC to the client, FYI. And ATK is much more valuable to monks/beastlords at that stage than AC and a DS should be.
 
126 spell AC is only 42 AC to the client, FYI. And ATK is much more valuable to monks/beastlords at that stage than AC and a DS should be.

Yeah, but we are talking about Firefist... Its not such a big ATK Increase so I guess even a dmg proc would be more useful. Seeing the level and duration of that spell, i really think on a level like that, that effect should be on a bracer, a breastplate, or be a clicky effect on anything else, rather than having it on a weapon with questionable stats/ratio. There is a couple of weapons at the 100pp pricerange that i would rather use than that poker, similar or slighty better delay and better stats. Now i would understand if the proc had a longer duration, but with the 10 minutes it gives now, i can hardly imagine anyone equipping this to proc it, really. As the proc doesnt (imho) make this a viable option to use, something should be done about it.

PS: I would always choose 42 AC on my monk over a small ATK boost.
 
Monance said:
PS: I would always choose 42 AC on my monk over a small ATK boost.

I have to agree, especially since the DS portion would probably give a comparable dps increase (if not slightly more) than the firefist buff, along with the AC increase.We are however comparing a proc on a PoT raid mob weapon to an adept drop,maybe adding +1 disease dmg to the weapon would make it more desirable?

I remember an EDHK 1hs having a ratio around 13/22 or 13/21 so you can't really make an adept mob weapon with a better ratio.
 
Of course u cant compare a 60 adept drop with a PoT drop hehe

Speaking of balancing Adept items though, I think a lvl 60 Adept should drop very nice stuff, that you wont be getting any other way on that tier.
The monk bag or the bard instrument from Traek are perfect examples. The loot should be worth staying on 60 for a while, and workin for that item. For that weapon at least, i dont see that happening.

While the ratios on DHK weapons might be only slightly better, usually they have at least better stats than the poker, plus you can engage the mobs there with 18 people. In my opinion this justifies (at least) a minor upgrade on the weapon
 
This has been discussed in the past and I'm not sure why it was never rectified... the items were designed for a lower level adept (as already stated previously in this thread) and were then upgraded for the level 60 adept. For some reason the changes never went live, or were reverted back by mistake. Either way I will add this to my list of things to do. Unfortunately, the list of changes I made to these items was lost with a forum that was removed a while back (and I was a dumb dumb and didn't keep a copy of my work by then), so I have to revamp the items again from scratch. :*(
 
vistachiri said:
Pounder's Pincer
MAGIC ITEM LORE ITEM NO DROP
Slot: Primary Secondary
Skill: Piercing Atk Delay: 21
DMG: 11
Effect: Firefist(Combat)
Dex: +5 AGI: +5 HP: +20
Recommended Level of 36.
WT: 1.5 Size: SMALL
Class: WAR RNG SHD BRD ROG
Race: ALL

Firefist combat proc is lol. Dagger from traekoth a million times better. Stats and hps are not good. Not sure about ratio at that level.

The ratio is a complete joke, if you can take these guys down you've got players starting to gear up with the best droppable/tradeskill gear in the game. It needs a 70% damage to delay ratio (or some really big stats) to grab some attention.
 
I agree... 13/21, 14/23, 15/25 dagger or something... because most people using 1 handers taking out Pounders would probably already have some better droppable like Crystal Linked Whip (12/20), RHLS (13/21), Hammer of Giants (35/50), Huge Shark Fang (15/25), Hammer of Ancient Visions (13/21), Fang of S'Thwhatever (8/13), or something in that dmg/dly ratio bracket. Or possibly ranger/rogue already would have the 15/25 whip from Traekoth as well and warrior has 15/25 Thurg reward. Shadowknight wouldn't even touch this.
 
Anyway...it's all a moot point. It's in Jay's capable hands, so I'm sure we'll see the Pounder loot upgraded (again) before too long. :-D
 
Tryfaen said:
I don't need to provide examples of improvement, that's the item designers job.

He's right, you do indeed have to provide examples for improvement. In this case it's a pretty small sin considering the whole "designed as a lower level encounter" thing, plus Aisling came through in the clutch.

However, as a general rule, you need to put more effort into your post than a one-line blurb and a wiki link. Normally threads with first posts that anemic get trashcanned.
 
126 spell AC is only 42 AC to the client, FYI.
Interesting that's why, as I noted, I never noticed this much difference. Care to explain how a spell would effectively give the 3rd of the AC listed on the parser with your extensive knowledge ?
But indeed It's still much more useful than a +10 ATK buff. And about usefulness, I guess it depends what you do with your beastlord eh?

Anyway it's all raidloot vs adept loot on different tiers ; was just going a bit off topic with Ryutakin on this.
 
Dzillon said:
Care to explain how a spell would effectively give the 3rd of the AC listed on the parser with your extensive knowledge ?

I don't know why, but i am sure it applies to all AC spells ageo is listed at like 200ac, the best shaman one is 100ac
 
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