Pecannius
Dalayan Elder
Assuming I'm not incredibly out of date...
The only way that melee can crit on constructs are
1) Enchanters via http://wiki.shardsofdalaya.com/index.php/Spell:_Nejax's_Unmaking_Curse
The only that melee can crit on undead are
1) Having a paladin in the group.
I know of only a few 6-man mobs that are constructs (Rohk) and undead (Curator Niniliti). But the limitations on these 2 6-mans are pretty huge. Also in raids it would be nice if more than 1 class had the ability.
I propose that rogues fill this gap in utility to cause the group/raid to crit on constructs/undead based on the following:
1) Rogues lack of utility.
2) I believe it was stated somewhere (can't find the dev post) that rogues were due for a look/revamp after monks/rogues.
3) Rogues are supposedly the masters of melee, so allowing the group/raid to MELEE crit makes some sense at least.
4) Could be fixed via a stance that allows the crits or via poisons. I think poisons would be cool since last time I checked they weren't that amazing and probably due for a revamp.
For reference, recent rogue thread: https://shardsofdalaya.com/forum/threads/rogues.29488/
The only way that melee can crit on constructs are
1) Enchanters via http://wiki.shardsofdalaya.com/index.php/Spell:_Nejax's_Unmaking_Curse
The only that melee can crit on undead are
1) Having a paladin in the group.
I know of only a few 6-man mobs that are constructs (Rohk) and undead (Curator Niniliti). But the limitations on these 2 6-mans are pretty huge. Also in raids it would be nice if more than 1 class had the ability.
I propose that rogues fill this gap in utility to cause the group/raid to crit on constructs/undead based on the following:
1) Rogues lack of utility.
2) I believe it was stated somewhere (can't find the dev post) that rogues were due for a look/revamp after monks/rogues.
3) Rogues are supposedly the masters of melee, so allowing the group/raid to MELEE crit makes some sense at least.
4) Could be fixed via a stance that allows the crits or via poisons. I think poisons would be cool since last time I checked they weren't that amazing and probably due for a revamp.
For reference, recent rogue thread: https://shardsofdalaya.com/forum/threads/rogues.29488/