Haenir
Dalayan Master
Step 1 : add darts/blowgun/needles/(insert other throwing type weapons) to Fletching/Smithing
Step 2 : use rogue poisons to coat these weapons, similar to arrow varnish
This would shift rogue poisons from a buff slot to a weapon proc.
This would open up more possibility of a thrown weapon playstyle for rogues -- i.e. on a fight where a mob is moving around and melee/backstab is jerky, shooting a bunch of poisoned needles at the mob is an option.
Any thoughts? I'll be sketching this out here in later posts.
Step 2 : use rogue poisons to coat these weapons, similar to arrow varnish
This would shift rogue poisons from a buff slot to a weapon proc.
This would open up more possibility of a thrown weapon playstyle for rogues -- i.e. on a fight where a mob is moving around and melee/backstab is jerky, shooting a bunch of poisoned needles at the mob is an option.
Any thoughts? I'll be sketching this out here in later posts.