Disclaimers : Wiz is master and lord
I fully understand the intent of the pet changes
For 85% of the time, its great.
The hard cap of "Pet cannot be top hate if PC is in melee range" is a little rough on smaller groups/duo/soloing.
As it stands now, a pet cannot be main tank in a group (duo, trio.. not that crazy. Having a mage pet tank and using a melee to add some DPS)
Also, this directly effects the beastlord, who is instantly aggro'd upon entering combat to add DPS. Since the BL's healing abilities are vastly in favor of the pet, and his tanking is poor, it just adds a lot of sitting/spamming minor/light/normal/greater heal.
A possible unintended effect is that if a mob follows you to continue fighting, you will remain in its melee range, thus making it very difficult to have a pet take a mob off you if you happen to be tanking and you have a decent amount of aggro. No amount of non-attacking will help either.
Is there a possibility that the hard cap can be removed? Possibly replaced by the pet being top hate in groups of <3 or not being able to "taunt"? It would be much easier to balance the sheer DPS taunt of the pet during a fight, and it would still be fair to pure casters.
I fully understand the intent of the pet changes
For 85% of the time, its great.
The hard cap of "Pet cannot be top hate if PC is in melee range" is a little rough on smaller groups/duo/soloing.
As it stands now, a pet cannot be main tank in a group (duo, trio.. not that crazy. Having a mage pet tank and using a melee to add some DPS)
Also, this directly effects the beastlord, who is instantly aggro'd upon entering combat to add DPS. Since the BL's healing abilities are vastly in favor of the pet, and his tanking is poor, it just adds a lot of sitting/spamming minor/light/normal/greater heal.
A possible unintended effect is that if a mob follows you to continue fighting, you will remain in its melee range, thus making it very difficult to have a pet take a mob off you if you happen to be tanking and you have a decent amount of aggro. No amount of non-attacking will help either.
Is there a possibility that the hard cap can be removed? Possibly replaced by the pet being top hate in groups of <3 or not being able to "taunt"? It would be much easier to balance the sheer DPS taunt of the pet during a fight, and it would still be fair to pure casters.