No, I understand that people outside of guilds might have to pay alot for those spells. Is that what you really want? Honestly, I dont understand the point of making spells so rare, unless you want to frustrate everyone(maybe that is the point). I know you are worried about the server being flooded with spells later on, but like I said, right now you have abunch of people with no spells. Sure, you MIGHT have people complain if you lowered the drop rate a bit later on after you upped it, but wouldnt that be better than everyone complaining now?
Coltaine said it best, in going from 61-65, he saw 8 total spells drop. I just dont see how you can say thats a viable drop rate, when Im sure the vast majority of those spells were 61-62. Ive gone from 61-65 in a party(Coltaine mostly did solo I believe), and like 10 AAs since spells went in, ive seen 3 64 spells drop(2 Faithshields, and a necro spell). Ive seen quite a few 61-62 spells drop sure, but I still dont have all mine, nor does anyone I party with. At this rate, even to have a chance of getting a 63-64 spell I could use, I would have to repeat that, what, 3 times over?
You originally said that SilentLands was a good place to get 63-64 spells, yet after you made that post, SL wasnt dropping ANY spells. Im not trying to play "gotcha" here, but isnt it just possible given that mistake, that maybe some other zones arent dropping the right number of spells? Also, in virtually any zone(Silent Lands, Mielechs) it seems like only a percentage of mobs in the zone drop spells. So, even if Conjurati or Overseers for example drop a 63-64 spell 1/25(just a number off the top of my head here), there isnt a place to just farm those mobs. So you have to kill probably 4 mobs of other types to get 1 conjurati or Overseer.
All im asking is, could you please doublecheck the drop rates for spells in different zones, and make sure that the spells are dropping at equal rarity, and that all the spells are actually dropping?. I know you feel that all the spells drop at a equal rate, but Im hard pressed to find one player that I know of that thinks that is the case. Do we think you are lying? Of course not, that would be silly. We just know that mistakes happen, and with the way coding works, one change on something totally unrelated can mess things up.