patch updates

kern

Dalayan Beginner
I have been gone for a while and was wondering if there is a link or forum thread to previous patch updates besides what is on the front page of SOD website?

thanks
 
yeah but thats the same as the front page stuff...very elusive..such as

"-Various spell fixes and mob tweaks."

WHAT was fixed...ie new cleric spells I've heard about...where do we find these update notes?
 
There's enough there to put WoW patch notes to shame most of the time, so it's just not worth the time to collate. There were 3 new cleric spells which were referenced in a forum post on the topic, but most of the other stuff is unremarkable except possibly to the very top end players.
 
Ooooh I saw that "Hammer" spell at the vencor yesterday and I was like "oh cool lowbie clerics get the hammer love too!"...

I picked up Martyr's Incession though. I can see that being a handy spell. Thanks.
 
<@Zaela> oh also they are melee ranged despite their range number and also automatically make the user do a melee attack too
 
<@Zaela> oh also they are melee ranged despite their range number and also automatically make the user do a melee attack too

I noticed this yesterday when trying to cast Martyr's on the Erudin shark after I got it. Heh... took me a minute to figure out I had to be right next to it.
 
Are there going to be more cleric spells on the way in the near future?

Edit: Also zealot's strike doesn't seem to always heal the lowest hp group member, not sure if that's intended. If these spells have their damage/healing scale with level then I can see them being pretty nice. At level 30 I pretty much just spam zealot's strike and never use heals because of the incredible mana efficiency. Kind of annoying having to spam so much, but for the low mana cost it's worth it. The level 29 spell could also be quite good if it scales with level, as the group heal component is very nice. (The 29 spell seems like it should have its mana cost brought down to be more in line with the 14 spell. The 14 spell heals for about 100 health for 25 mana, which is much cheaper then the regular heal that costs 60 mana. The 29 cleric spells costs 125 mana, which is 5 mana more then the 120 mana group heal it mimics)
 
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You've gotta remember you also have a DD component to it, so when you look at it that way, the 5 mana more than the actual group heal spell is not bad at all, since you're also dealing damage to the mob. So, in essence, its your group heal (120 mana) and a 5 mana nuke (which is like 150 pts or something)

Zealot's strike doesn't heal the person with the lowest HP, it heals the person that is tanking the mob. If that person happens to be at low hp, then it heals the person with low hp, but thats just a coincidence.

These spells are amazing :D
 
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