Parsing..

Desuka

Dalayan Beginner
Has anyone parsed and checked on the various mitigation bonuses and damage bonuses you get in WR?

For example... How much avoidance do you gain in defensive stance and how much %haste do you lose? How much %haste do you gain in Offensive stance and how much avoidance do you lose? How much avoidance or mitigation do you gain at 0, 50, 100, 150, 200, and 250 in Energy/Defense specializations? Using a 1 hander and a 2 hander with the same ratio and a delay under 27 (to avoid the dmg bonus) which will parse a higher DPS?

Just wondering if anyone has parsed this stuff yet, and if not I may start parsing it myself and put it on my site in an easy-to-read format.
 
I'd love to see a parse of the effects of Cripple and debuffs like that, may try to do one soon...
 
Kjia and Maimai said:
I'd love to see a parse of the effects of Cripple and debuffs like that, may try to do one soon...

I would definately like to see those. I know on Live that most stat debuffs were viewed as a waste of mana in most circumstances. Not saying they were (as honestly, I have no proof to say that they were or were not worthless) just that many believed in that for PvE.
 
First, there is no general damage bonus on WR, it's deactivated.

Defensive stance is roughly +6-10% avoidance. -10-15% haste

Aggressive stance is about the opposite. +10-15% haste. -6-10% avoidance.

^^My personal parses - they fluctuate depending on the mob but they were all done at level 65 max defensive aa's etc on 50+ mobs^^

Normal stance is base haste/avoidance.

Wiz stated the max increase for specialization at 250 points is around 10%~ but he said he isn't making an exact number known.


Debuffs like Cripple work on WR a LOT better then they do on live and are extremely worth it.

Vindicator Stance 12% mitigation
Unyielding 20% mitigation
 
Think I'm gonna parse everything still. I'd like to get some concrete info set up so I can build my SK the best way I can possibly build him.
 
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