Daelius
Dalayan Adventurer
I know that this was a debate a long time ago, but rather than rez an old thread, i am starting a new one.
Some notes for reference
Paladin Thaz BP
AC: 69
Skill Mod: Dodge +5%
STR: +14 STA: +18 DEX: +15 WIS: +12 CHA: +9 HP: +200 MANA: +185
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +2
Shadowknight Thaz BP
AC: 70
Effect: Seething Scream (Combat, 0.0)
Skill Mod: Taunt +5
STR: +9 STA: +18 AGI: +15 DEX: +9 INT: +12 HP: +210 MANA: +185
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +3
Aggression: +2
Warrior thaz BP
AC: 72
Effect: Cry of Vindication (Combat, 0.0)
STR: +15 STA: +20 AGI: +12 DEX: +15 HP: +215
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +5
Aggression: +2
If i remember correctly, these armors were made to enhance the classes roles, with warriors as best tanks, sks getting some aoe help, and paladins getting help on DPS. Now the original proc on the paladin BP was "Vengence," a 1 tick attack buff that ate a buff slot and often faded before being useful.
By a fair margin, paladins are getting the short end of the stick on this one.
Now, there were some ideas tossed around about what the effect on the paladin BP should be, and in the end, due to their being no consensus, the old proc was simply removed.
the spirit of the first bp was giving a little more dps to the paladin.
I have a couple ideas for what can be done to boost the paladin bp to be on par with its peers.
1. an unresistible 3-400pt dd that automatically crits on undead
2. Worn atk buff that does not count towards worn atk (if possible)
3. a rune similar to that of enthanns guard, but has an atk buff or an unresistable dd proc
What are your thoughts on this?
Some notes for reference
Paladin Thaz BP
AC: 69
Skill Mod: Dodge +5%
STR: +14 STA: +18 DEX: +15 WIS: +12 CHA: +9 HP: +200 MANA: +185
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +2
Shadowknight Thaz BP
AC: 70
Effect: Seething Scream (Combat, 0.0)
Skill Mod: Taunt +5
STR: +9 STA: +18 AGI: +15 DEX: +9 INT: +12 HP: +210 MANA: +185
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +3
Aggression: +2
Warrior thaz BP
AC: 72
Effect: Cry of Vindication (Combat, 0.0)
STR: +15 STA: +20 AGI: +12 DEX: +15 HP: +215
MR: +10 FR: +10 CR: +10 PR: +10 DR: +10
Damage Reduction: +5
Aggression: +2
If i remember correctly, these armors were made to enhance the classes roles, with warriors as best tanks, sks getting some aoe help, and paladins getting help on DPS. Now the original proc on the paladin BP was "Vengence," a 1 tick attack buff that ate a buff slot and often faded before being useful.
By a fair margin, paladins are getting the short end of the stick on this one.
Now, there were some ideas tossed around about what the effect on the paladin BP should be, and in the end, due to their being no consensus, the old proc was simply removed.
the spirit of the first bp was giving a little more dps to the paladin.
I have a couple ideas for what can be done to boost the paladin bp to be on par with its peers.
1. an unresistible 3-400pt dd that automatically crits on undead
2. Worn atk buff that does not count towards worn atk (if possible)
3. a rune similar to that of enthanns guard, but has an atk buff or an unresistable dd proc
What are your thoughts on this?
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