Paladin AAs

I was planning to do the Channeling AAs fairly soon because the Guild does a lot of maps and Im invariably being hit by 3 or more constructs at the start of the wave. I need to maintain aggro and Im finding it difficult to get a spell away as Im being hit so much.

Never intended to become MT for Guild just sort of happened as I play so much. Just hope when we start VD maps that we get some plate drops early.

Yep I did die a lot, that was partly because I could only check the messages to see if I had examined the statue enough after I died.

Already done 2 of the quests in Shadowdale, off to collect the stuff from Plaguelands next.

Final question, are there any hidden benefits from AAs in terms of mitigation or other effects that are not explicit.

Ele
 
Well Stamina over the cap with Hidden Strenght gives a very small bonus to Mitigation.

Other then that just the obvious AAs.


I've honestly never had much problem throwing spells even with 5-6 mobs on me. (at least if they were in front). Im not saying that the channeling spell AA isn't worth it, just that I would get other AAs first before picking that one up. But if you feel you need it now, then go for it.

After I finish the AAs I'm working on I plan to get Channeling AA.
 
I was planning to do the Channeling AAs fairly soon because the Guild does a lot of maps and Im invariably being hit by 3 or more constructs at the start of the wave. I need to maintain aggro and Im finding it difficult to get a spell away as Im being hit so much.


Move - a ton.

You can run in, aggro and run 5 steps back, usually mobs will be huddled in your face by then. That'll make Channeling AA's rather moot and enable you to buy other, more vital AA's.
Just my 2cp as experienced pallyplayer.
 
Move - a ton.

You can run in, aggro and run 5 steps back, usually mobs will be huddled in your face by then. That'll make Channeling AA's rather moot and enable you to buy other, more vital AA's.
Just my 2cp as experienced pallyplayer.

ya this is a good tactic. but tbh i had to read that about 5 times before i understood what you were referring to. in case youre confused: you can start casting a spell, run in to agro mobs and then return to the spot where you started casting and the spell will land.

i just briefly looked at your fomelo, and although play styles differ, i must say that you should defo concentrate on getting defensive, resists and utility aas before you do stats. so getting dex and crit/precision aas is really ftl. paladins rely on spells to get aggro, not melee and our main job is tanking, not dpsing.

id recommend getting healing GIFT aas asap as they really help your self heals and ghots. also leave stuff like spell casting fury and reinforcement for much later times, when you have aas to spare and can tank multiple undead mobs which is what really makes that CSF useful.

also a lil math trick, for TANKS 1ac=5hp, so aug your gear AC wise not anything else. 5ac *5hp per ac = 25hp. whereas max hp aug is 15, but since your sta is not maxed i dont know how much hp you get per point of it, but im still pretty sure you dont get more than the 25hp equivalent you get from ac.
 
Thank you all for the advice.

Just to reassure you I have been following the advice and have put the last 20 AAs or so into healing and resists.

The stats AAs were put in very early before I knew better.

There are only 2 final points

The channelling AAs may be more important for me than you as my armor is so crap. I have lost aggro tanking 3-4 constructs on 1 of the mobs basically because I cant repeat cast AE as I'm stunned repeatedly or the cast is interrupted. Does this increase the importance of these AAs or not?

Is there some value in the agility stat in avoiding damage on lesser mobs?

My next 20 AAs or so will concentrate on finishing Magic Resists and healing and then probably fearless, then cold damage. Sound OK?

Please bear in mind that the main target at the moment is main tanking VD chests which may be trivial to you but represent a challenge to me and the other members of our Guild all of whom have considerably fewer AAs than me.

Ele
 
tbh your MR seems pretty high right now, so with chanter buffs and bard song it would nicely high to resist everything cast on you on VD maps, so i HIGHLY recommend getting healing crit aas.

dont do any more stat/dps aas as they are useless at this point. dont do innate intelligence either :) agility helps you dodge attacks overall, but its not worth for tanks to aug their gear with it.

right now i would first get fearless, which itself is like 18aas or something thereabouts, then finish the entire line of heal crits, then healing adept, then i would go STA, AGI, maybe do CHA after that, but id go for MAX line of strike of the void. at 3rd rank it lets you drain mana by hitting stuff at a rate of 50% of melee dmg gets converted to mana drain. doing the other resists isnt really worth it right because theyre very low and boosting them this little bit wouldnt make much of a difference

but just the fearless and healing lines should cost you about 54 aas so i think thatll be a while and you should get some more gear by then. also, how many people are you doing these maps with and do you have a bard?

personally when i finally got the channeling aas after finishing tomes and almost all the other AAs, i didnt really feel a difference, but then again maybe thats just me.

hope this stuff helps
 
Crap gear is rather subjective. I dont think thiers anything wrong with your gear from what you have said about your Raiding and time investment. Your also doing well on AAs.

You have hit a point were gear upgrades slow down a lot until you can start doing VDs maps more and start hitting teir 3-4 targets. But thats to be expected.

I have seen paladins with your AAs with far worse gear (granted I have seen paladins with 100 AAs with Better gear then me... Dam Tier 8 rot looters LOL)

Definitely like above.. get your fearless and get your Healing AAs, Strike of Void etc.
 
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