Darian Maliken
Dalayan Beginner
http://news.zdnet.com/2100-1040_22-6140298.html
I repeat, could somebody translate this into plain english?
I repeat, could somebody translate this into plain english?
Tryfaen said:the only way they could tax a game like that is as an income tax when you convert your assets into RL money.
It is retarded and will never happen with actual taxes in game.
That's because game publishers may well in the not-too-distant future have to send the forms--which individuals receive when earning nonemployee income from companies or institutions--to virtual world players engaging in transactions for valuable items like Ultima Online castles, the Game weapons or Second Life currency, even when those players don't convert the assets into cash.
LaPiana said that there is little question that the transfer of such assets could be taxable, since it is property. However, he did say that the taxes would accrue only if the total value of the estate's assets, at the time of death, exceeded the limit set by the state in which the deceased had lived. In most cases, he said, that amount is $2 million, though some states, like New York and New Jersey, have lower limits.
Homogenn said:But I see a flaw in this article:
The reason you're now allowed to sell in-game items and such are because you don't actually own those assets, according to Blizzard and the Company. If ownership was actually transfered over to the players, I don't quite get how they'd be able to remove the items from you.