New player questions

DomaGB

Dalayan Beginner
Hello everyone. I am new here and have some questions. 1st let me speak on my background. I played EQ for 4 years. I stopped playing and restarted about 3 times, but play time was about 4 years. My highest character was a Troll Warrior at low 50's. And many people say that warriors can't solo and I proved that wrong. Mostly by having regen. As well as a high proc, on items that helped me.

That said, can the same be true here? I know a bajillion people will have their opinions that warrirs can't solo, I don't want opinions, I want facts. Will my troll have regen? Will there be regen items in the game? Does sitting regen faster? How about mounts? Are there mounts in the game, and does sitting on a mount increase regen by 50% as it did in EQ.

Now about procing. A high dex allowed more procs in EQ, is the same true here. Items I had that I used in EQ were:

procing bandages
procing a port to a safe place during battle
procing high damage
procing spread out damage on multiple creatures so one could gain faction hits even if they didn't kill the creature but creature died anyways by someone else
procing a pet that summons

Also I can't seem to find what expansions are needed to play. I don't play EQ so I don't want to use extra space on my hard drive. I have installed EQ Platinum, Dragons of Norrath, and planes of Power.

Also I found this place through some link that said this game offered the best real EQ experience possible among emulations. So far I found this to be not very realistic to EQ. That said, its not a complaint, just a fact. The game still may prove exceleent and enjoyable, and wish to continue. However if there are other free emulated EQ games out there which are realistic to the original EQ and are good for soloing I would like to know about them please.

Also, I am very interested in factions. I got my EQ troll factions alomost fixed for the good races. I worked long and hard. I was able to do business in Qeynos as a Troll. There were only a handful of NPC's that were KOS to me, and by the time I reached 50 most of them were green to me and didn't bother me. I could literaly sit and fish in Qeynos and do business and banking. I was about half way done with Freeport, as well as other cities throughout Norrath. Then it all became unimportant when the Plane of Knowledge came about. I now could travel many places and not woryy about faction as much.

Both methods are acceptable to me, having to build faction to travel through cities and porting. I hear there is no Plane of Knowledge but there is a zone which has portals. is there a map where the portals exist? I spent about 1-2 hours in the Troll city lost. I know that city was the original Troll city in EQ but was later taken by the Frogloks and later the Frogloks were moved to where the Hill Giants were and the Trolls went to Neriak. I never learned the Troll city well. After loading in the new map I did find the bank. Took awhile, but never found the warrior guild, nor any portal. Are they on the map? Is there a webpage of such locations? I knew where several warrior guild NPC's were in real EQ. Including in Neriak and Qeynos, and POK.

I enjoyed working on faction quests, and playing a "good" Troll. I also see this emulation has alignment. Knowing how I actually play isn't good, but more neutral, I chose neutral so i could do more faction quests and the like. And I also dislike deities, because of my real life stances and play agnostic.

At one time, I had a webpage that outlined how to fix Qeynos faction, and was the most thorough page on the internet. I never met anyone who had fixed as much faction as me. EVER.

This play style was a mixture of roleplaying, as well as a desire to play a warrior solo. I do role play, but am not a strictest or fanatic on it.

My biggest last gripes with EQ was that soloing did become harder at higher levels, but wasn't impossible but was limited. Many places I liked were camped. I also like the Dungeons of Norrath as I could play limited times with groups. But I got back into EQ as that was becoming less popular. fewer and fewer people were doing dungeons, and many of my favorite zones were now empty tombs because everyone was going to new expansion zones. Eq was losing memebers and servers were combined and that didn't fix the problem. I believe EQ had the technology to have solo raids or parties. Hire NPC members like pets. One expansion I played allowed you to be a dragon or giants protecting the dragon and then NPC raids would attack you. You won by defeating these raids. thus I know that NPC raiding is possible. As I wanted to work on getting my epics, and soloing such was impossible. I have learned there is another emulated EQ game out there which has implemented such soloing groups, and will be checking it out.

I know I am asking alot of detailed info here, that many probably don't know or care about. But hopefully someone has a few answers.

I do have interest in grouping and raids, but that is a small portion of my playing, not a staple.
 
I never played Live EQ but I've been on SOD for more than two years now so I can probably answer some of these for you.

SOD isn't and is not supposed to be a copy of EQ, and the disparities will only grow

Warriors aren't a very good solo class. You can fight weaker light blue mobs for xp and bind wound in between fights. Good buffs and good gear will help.

Factionwise, there are ways to improve your faction with most cities, but you won't find yourself KOS in very many to begin with. Worst case some places won't sell to you based on your race.

Wizards and Druids can still port you to within 2 or 3 zones of pretty much anywhere, but the Mansion of Portals links several cities and a few other places with static portals.

The map pack on the front page should have *most* zones maps, but floating around the forum somewhere is a supplement that includes the rest of them as well.

The alignment and deity systems allow you to pretty much take whatever direction you choose, including "Pariah," a status that means you shun the gods. The only exceptions are Shadowknights, Paladins and Taldorians who are sworn by default to their Gods, but can take pariah as well.

You need expansions up to and including GoD to play SOD.

Soloing will be rough at the high end on a warrior, but SOD does allow all players to play two characters at a time (no more than two though) so you can run a second copy of EQ and play a healer with your Warrior, a duo that would work just fine for leveling/xping/farming or whatever you want to do.

I didn't really see a question in your lines about NPC raids, but part of Dalaya's storyline is that the continent is under assault from an evil necromancer named Kaezul, his forces attack zones and must be fought off by players or the zones will be taken, and the invasion will spread to adjacent zones. Occupied zones have their normal NPCs despawned and replaced with Kaezulian forces including named mobs that drop raid-quality loot.

There is also an RP community in SoD, especially relating to the storyline, you can read more in the Roleplaying section of the forums.
 
I'd go as far as to say whoever told you this was the 'closest to the original EQ experience as you can get' to be kinda a liar. Certainly the abstract 'feel' is there, but its otherwise entirely custom content.

We have a very extensive Wiki that tells all about the game, but this may be the best starting point.

http://www.angrygamer.net/sodwiki/index.php?title=Differences_between_SoD

Think custom server not private server, and you will have a better idea of what this is about.

Whatever is in the Titanium pack allows most people to play here with no trouble, so aim for whats in that.
 
thanks

yeah I have read alot, but haven't found any info on regen changes, procing changes, and so on. Which would change the ability of soloing as a Troll warrior. again not looking for opinions as soloing as a warrior, just facts. Also wanting to know if there are items in the game that proc:

bandages
zone to safe location
wide spread damage (I forget what its called)

and the others I listed as well, but not as important.
 
im not aware of a bandage or port to a "safe location" proc.. there is a shadowstep proc, but thats not necessarily safe.

Yes there are aoe damage procs.

Nothing is going to proc moon comet. Most procs are added dps, but not signifigant added dps.

Casters have procs that spawn pets with low hp for a little extra damage, and there are a few items that will summon a (very) low level pet. You arent going to proc a relic mage pet, if that's what you are asking.
 
you can buy a bandage kit that summons you more bandages, but I'm not sure if that's what you meant.

you can buy potions to let you get DS or damage procs, as well as items that proc dds for dps but by and large warriors are good at taking damage, not giving it.

you keep saying you want "facts" and then asking really nebulous questions.

Items can proc in sod. Fact.
Regen regens you 1 hp/tick per point of regen and caps at 40 points of worn regen on gear. Fact.

I don't know of any items that proc a port to zoneline, and the clicky gate necks you can earn from ally faction to a city are extremely long cast times so you would probably get interrupted if you tried to cast them in combat.

These things have a negligible effect on the fact that warriors cannot adequately heal themselves or deal damage during combat.
 
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In EQ there was a dagger that would proc bandages. The amount gotten depended on your level, I think it started somewhere around level 18, each level you rose it would proc more bandages (starting with 5 bandages maybe at level 18-guess here). Horrible weopon, and it would take awhile to get a few stacks, but I would spend 10 minutes before going to battle attacking small stuff to get my bandages. Or I would use it on faction hits and save the bandages for later. I believe the dagger came from Velious in some undead tower.

I had a 2 handed hammer I think came from Kunark. it was a the big island with the huge Iksar statue in it. In the center of the zone was a huge canyon. There was a quest to get the hammer. The hammer would port you to this zone onto a broken ship. It was not a safe area until you did the quest to get the hammer which gave you faction for the zone. Another horrible weopon, but I had my dex so high, that when I was about to die, or just needed a port, I would take out the hammer and was able to get a proc pretty quick. It worked 75% in all my battles where I HAD to leave or die. By the way high DEX makes procs happen more often.

I could do without the bandages. But as a solo warrior that hammer was very important. But more important is the regen items.

Are there plenty of regen items to be had?

Jboots was another biggie, but less important when POK gave us zoning to everywhere. I understand you don't have POK but have something similar. I could do without Jboots, but they are kinda important. Jboots is short for Journeyman's boots which gave you fast running speed. They could only be cast outdoors, but lasted awhile. Is there anything like Jboots? A character could get them alone about level 25 but took alot of time. Back in the old days they were worth 10k when I left they were down to 4-5k. I had it down and did the quest for people and sold many Jboots.

right before I quit EQ I got a new expansion which gave you a free mount if you preordered. It was a mechanical beast, not as fast as Jboots, but close. And it took time to get up the speed. It was nice because it gave you 50% regen while riding, half way between sitting and standing. And I could kite with it with by bow. It was nice, I could kite as a warrior and regen at the same time. I never bought a horse. The mount was nice, but again I could do without it. But are there mounts?

Yeah AE procs. Not looking for big damage, just small damage. However that depends on the system. You see as I said I like working on faction. And if I pulled lets say 20 mobs next to a wizard, and I proc the AE and cause 1 point of damage to 20 mobs, and then the wizard kills them, I would get the faction hit, at least in EQ. I wouldn't get any exp or anything, just the faction hit. AE procs were perfect for that kind of job. Does this emulated game allow for such faction hits? Its nice to know there is AE procs available, but another item not very important.

Most important to me is regen as a solo warrior. I need to know I can get regen items. 2ndly being able to port out with a proc would be important but not absulutely needed. If I could have Jboots or something similar. Other things I listed are niceities not necessities. The regen will determine if I play this game. that determines if I can solo. thats why I play a Troll. My 1st warrior was an Ogre. I switched after a year when I realized what kind of playing I liked and what I needed. My 2ndary character was an Iksar Monk. Also good at regening.
 
Worn regen actually stacks to 30 points per tick in combat and 60 out of combat, though it's probably very hard or impossible to hit those numbers on a warrior without raiding. The best way to get XP solo as a warrior would probably be killing light blues, which give more XP that normal if fought solo.
 
Just want to add that bind wounding here on a warrior is much more realistic as a between fight healing apparatus than it was on live.
 
you won't be able to endlessly fight decent xp giving mobs solo as a warrior, even with capped regen from items which would be hard if not impossible to do while leveling your first character. SOD is geared towards encouraging players to interact do you will usually see more experience, better drops and more money from teaming up with other players.

theres items that click movespeed buffs.

your question about faction is weird, and i can really only see it coming into play in two ways:

1.) you are soloing a bunch of mobs and someone comes and kills them
result: you /petition and they are at least jailed or banned; there are no "camps" on sod, but once you have engaged a mob it is illegal for players to KS it from you.

2.) someone else has a big pull and you try to scam faction out of it by hitting their mobs
result: you are jailed or banned, see above.
 
answers...

The med kit sounds wonderful!

Please tell me more about Traveler's boots, are they player made? How much do they sell for?

Are you absooluetely certain Dex does not affect PROCs? cause alot of people were confused about that in EQ. If not what does? I will need to recreate a new character.

I had a couple of nice weopons in EQ, and because I had a high dex these weopons would proc on average 3-4 times a minute, but sometimes less, its random.

Yes it was the OverThere Hammer. I loved it. Is there anything like that here? Later I learned you could get port potions in EQ, but I think they were expensive and may have been susceptible to interrupts, the hammer was not.

I understand low level regens items will not be good, it took me up to level 20 to get what I had as acceptable. Let me explain how I worked it. Most regen items I did NOT wear in combat unless I was kiting. I carried them in weight reduction bags. After my battle I would put them on and bandage myself until I couldn't bandage any further (50%, maybe higher later) and then would sit with the regen gear on, and switch back to normal gear when I was healed. At about 25 or so, I could heal myself in less than 5 minutes in real time. It may have taken a littel longer at low levels, but I also had less HP so I didn't need as much healing.

I am considering making a cleric since its legal to have 2 running. But would prefer not to.

Let me explain more about getting faction. In EQ most people didn't care if you hit their mob once just to get the faction hit. yeah it may have been a technical rule break, especially without permission, but I always asked. Also many times I would work with someone on getting faction. I had a friend who played a high level wizard. he would pull a huge amount of small mobs, I would dink each one, then he would wipe them all out for me. It was a somewhat common practice for people to do faction groups or work with other groups.

I wouldn't think that any rules would be broken here if someone let me hit their mob for a couple of points.

Btw, are there weight reduction containers in this game? I owned about 5 kinds in EQ and were important to me (carrying regen gear).
 
500pp or so, and they are dropped in what was lower guk.

Almost all the stats function differently here on SoD, there is no question at all about what any of them do. Just how much they really help you is up in the air. In the case of Dex all it does is let you hit things more often.

Most towns have a gate amulet quest that you can earn somehow. Gate potions also exist which players craft and are reasonably priced.

In this game if you hit a mob that someone else has engaged and do damage, they incur an assistance penalty, which makes them get less exp from the mob. This would tend to make people unhappy with you dinking their mobs. Thankfully their aren't too many grinds that involve killing mobs over and over again for thier faction hits. Instead we get to farm the mobs for rare drops that give meager faction hits!

A version of the hand crafted back packs exist, and there are plenty of dropped weight redux bags starting as early as level 25 if I recall.

As for healing, you can band aid up to 100% in this game. A boxed healer is still faster though. If you are doing a warrior their is really no reason not to box a healer, not like you're doing too much else.
 
Part of the problem with "just hitting the mob" is that by attacking it (or sometimes even being near it) you will nail the other player with a assist penalty (less Xp).

Thats going to annoy a lot of people even if you are just taging for Faction.


As far as a Cleric.... If you want to be more effective Duo I would go Druid. They heal nearly as well as clerics, but bring DS to the table to help with your lower damage output of a warrioer (along with their dots).
 
tboots drop from a named mob in an xp zone. There's also donator boots, which you can summon if you are gflagged as a donator, and miser's boots which drop in a different xp zone.

I'm not sure if dex affects proc rate, I have never done any parsing to find out. I know that dex increases your chance at hitting with melee, and I don't think you can proc weapons without hitting the mob.

Once again, no, there isn't any item in the game i know of that procs a port. There are gate necks into cities with 30 second cast times, and there are gate potions that take you to bind. Neither of which will save you during combat.

I understand low level regens items will not be good, it took me up to level 20 to get what I had as acceptable. Let me explain how I worked it. Most regen items I did NOT wear in combat unless I was kiting. I carried them in weight reduction bags. After my battle I would put them on and bandage myself until I couldn't bandage any further (50%, maybe higher later) and then would sit with the regen gear on, and switch back to normal gear when I was healed. At about 25 or so, I could heal myself in less than 5 minutes in real time. It may have taken a littel longer at low levels, but I also had less HP so I didn't need as much healing.

Using regen gear in this way would be pointless on SOD. If you're just going to swap it after a fight you might as well carry extra bandaid kits instead of a bunch of slots of resist gear and use them after fights instead. Even if you persist in this you will not be able to get anywhere near capped regen at level 20, or even 25. You would need to raid level 65+ mobs.

If you hit someone else's mob, they will get an experience penalty and probably won't be happy. If you attempt to get faction by sneaking in a few hits on someone elses' mobs it would probably also be considered exploiting, since you didn't kill the mob and don't really deserve the faction hit for someone else doing the work, unless you just group with them to begin with.

There are a wide variety of shapes and sizes of weight reduction bags, including several versions of 10 slot giant capacity 100% reduction bags.

You seem really set on telling everyone how awesome you were at Live and how smart you were in figuring out "how to use regen" but SOD is built differently, and trying to shoehorn what you remember from Live into SOD is going to be tenuous at best. Soloing on a complete melee like a warrior monk or rogue is going to be extremely difficult, because none of them can heal damage on their own during combat, warriors have difficulty generating dps, and rogues have difficulty tanking.
 
Monks can solo decently out of those due to FD and Mend but its still slow going compared to just Boxing a healer.

Prehaps Hes not aware that Recovery rate (both Hps and Mana) are increase here unlike live. After 30 secs out of combat (not doing anythign) your hps and mana recovery faster. Like Tyrone said just carrying more bandages with you would give you better results unless you had a crap load of Reg items. I think you would be pushing it if you could get over 10 reg off items before your mid 50s. And thats nick picking items from Listsold strickly for thier reg (most of those would be subpar items for warriors.. many are geared more for caster types).

Of course getting a group as well would solve your reg problems.
 
Live has had an accelerated Out Of Combat hp/mana regen for a while now.

I think its 3.5 minutes from 1hp/1mana to 100%
 
replies

I appreciate everyone's answers, you have been helpful.

It appears that regen is not even needed if I can bind wounds to 100% and heal faster here than live. Sounds nice! Excellent solo potential!

I tried the gate potions in EQ live but found that they could be interupted I believe. I am guessing the same is true here. Can the amulet port be interrupted?

I wouldn't do faction hits without permission, I am a very play nice player.

But to be honest I thought this server was close to the original EQ. Now I see it isn't. What interests me here, is the high number of players and the quality found here. I am guessing its the biggest free server out there. However I have discovered other free servers that are very similar to the real EQ. And found one that has about 1/3 of the players here. So I am not sure yet if I will play here. Thats why I am still asking questions.

Once again, thanks for the answers.
 
Yes, there are other free servers out there, but none of them have the code maturity of SoD. All the eqemu servers seem to be plagued by bugs, world crashes, wacky agro (If you do play there, forget SK/Pally, as spell agro seems broken) as well as 2h weapon damage bonuses. Just take a look at the message boards and the dates posted on them. They do not have anywhere close to the community feeling that SoD does. If all you want to do is solo/duo, feel free to go to eqemu, but come here if you want to interact with people.

Seriously, while there are seperate guilds, you do get to recognize peoples names, and has a nice small town feel to it.

There are dedicated GMs here as well, that actually care what happens. If your an utter ass, you will get banned. But if you have a problem, they will help.
 
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