Jimkoz
Dalayan Adventurer
Suggestion: Charm of Resists from the charm trader.
Would it be possible to create a new series of charms from the charm trader? I believe it would be good for the SoD community to have these new "charm of resists" (no stats, no other bonuses or aug slots).
Sample:
Entry level Charm of Resists:
+50 vs all resists - cost 50,000pp
+100 vs all resists - cost 100,000pp
+200 vs all resists - cost 250,000pp
Or even make the person buy the Charm I for 50k then turn that in to buy Charm II for 100k (aka making charm 2 cost 150k)
And/Or have one charm with a quest factor into it to upgrade it 50%
Sample:
+50 vs all turns into +75 vs all.
+100 vs all turns into +150 vs all.
One reason I’d like to see this in the game is a money sink and another gives rogues another option of a charm then our 70k lifer charm.
I for one would buy the +100 vs all resists
Would it be possible to create a new series of charms from the charm trader? I believe it would be good for the SoD community to have these new "charm of resists" (no stats, no other bonuses or aug slots).
Sample:
Entry level Charm of Resists:
+50 vs all resists - cost 50,000pp
+100 vs all resists - cost 100,000pp
+200 vs all resists - cost 250,000pp
Or even make the person buy the Charm I for 50k then turn that in to buy Charm II for 100k (aka making charm 2 cost 150k)
And/Or have one charm with a quest factor into it to upgrade it 50%
Sample:
+50 vs all turns into +75 vs all.
+100 vs all turns into +150 vs all.
One reason I’d like to see this in the game is a money sink and another gives rogues another option of a charm then our 70k lifer charm.
I for one would buy the +100 vs all resists