Necromancer Feign Death

Manluas

Dalayan Elder
I request that necromancer feign death is changed so that all Dots that are on a mob wear of the second you hit it like it does on Festering Curse.

As it stands now your feign death is pointless when you have a Dot ticking since it'll break FD and make you kos again. Since you usually don't have the time to let all Dots wear off before you hit FD the only 2 purposes this ability serves is splitting or simply dumping aggro. It used to be a good tool to avoid long recoveries and/or nasty runs back (if you wipe in Thaz you'd have to wait for a wizard to get mana, port a cleric, invis past tower watchers and so on).
 
Seems overpowered/not necessary. As much as I do not like long recoveries on raids there are more then a handful of ways to either get somebody logged out in time or have somebody else FD if you have too many dots ticking. If the ability to split and dump all agro for a class that does monstrous DPS and rezzes isnt enough I dont know what to tell you.
 
Dots used to stop doing damage as soon as I hit FD and it was np to just stay down.

It got changed w/o notice as far as I know and since I would lose all Dots that are currently on a mob it does not seem too overpowered to me.
 
Luas you are wrong, I have tested this and you can have something DoTd and FD with out getting aggro, the only way it would cause you to get aggro back is if you stand up before the DoT has run it's course. What is probably happening is you aren't getting rid of your pets aggro and he is as such getting you back on the aggro list, or you are getting hit by AEs and not re-FDing.
 
Temellin said:
Luas you are wrong, I have tested this and you can have something DoTd and FD with out getting aggro, the only way it would cause you to get aggro back is if you stand up before the DoT has run it's course. What is probably happening is you aren't getting rid of your pets aggro and he is as such getting you back on the aggro list, or you are getting hit by AEs and not re-FDing.


Tested that w/o pet and pet on /hold. Am willing to do that again. More or less 100% sure my dot keeps ticking and I get back on the aggro list with the next tick after my FD.
 
I just tried it like 5 times in the rust with various things going on, with pet on hold and not engaging, with pet engaging the being poofed, all that fun jazz, and DoTs ticking don't give you aggro while you are FD'd. I am fairly certain it has always been this way because I have never had a problem with it.
 
I know this is fairly ambiguous but I've seen my FD works fine in some zones (even with DOTs ticking away on MOBs) and not in others. Yes, I'm sure I didn't get AEd and that pet was dead or on hold.
 
This was already discussed , I think the key here is FDing while dots running isnt broken on non summoning mobs (like a DBlue cyclop in Gorge) ; but is broken on summoning mobs (or at least strong enough mobs with summoning ability). Hence the need to spam /consider on mob - only in raid situation to my knowledge - and refding as soon as it scowls.

I remember this was changed indeed ; but removing all dots when you FD would - to me- be a problem cause you couldn't FD for wiping aggro (which is one of the positive points you mentioned btw). Or yeah you wipe aggro but lose multiple ticks of dotage = losing time and mana on raid encounters. I doubt this is what most want.
About the singular Festering Curse, there s a reason why it does stop after first tick post-hit : when would it stop otherwise ? death of the necro which will happen if the dot keeps running endlessly. This is why it has no duration while other dots have.

only 2 purposes this ability serves is splitting or simply dumping aggro.
that's good for a caster already :/
 
Manluas said:
Tested that w/o pet and pet on /hold. Am willing to do that again. More or less 100% sure my dot keeps ticking and I get back on the aggro list with the next tick after my FD.

Your dot WILL put you back on the aggro list if its still running and you stand up, otherwise it would be exploitable. There is no way in hell its going to be made otherwise.

I dont think you and tem are understand eachother, because you are arguing points based on two different sets of facts (Luas IS getting up with dot still running, Tem is not)
 
Ikaa/Osimi said:
Your dot WILL put you back on the aggro list if its still running and you stand up, otherwise it would be exploitable. There is no way in hell its going to be made otherwise.

I dont think you and tem are understand eachother, because you are arguing points based on two different sets of facts (Luas IS getting up with dot still running, Tem is not)


I hit FD in IP after my pet died and then I got summoned after I was already FD and after Dots ticked again. But I guess Dzillon is right that it's kinda Mobdependant.
 
Depending on the zone/mob, you'll get summoned and/or keleed if you have dots on a mob.
It would be cool for like our spell version to keep aggro and like aa version to loose it all or something so we can dump aggro when we need to fd to res raid, but yeah xploiters would prolly find a bad thing to use it for *shrug*
 
Nasta said:
Depending on the zone/mob, you'll get summoned and/or keleed if you have dots on a mob.
It would be cool for like our spell version to keep aggro and like aa version to loose it all or something so we can dump aggro when we need to fd to res raid, but yeah xploiters would prolly find a bad thing to use it for *shrug*

Write down the mob and DoT names.


"This one time in this place with a spell that did somethings" and I can assure NO ONE will ever find a bug *IF* there is one.
 
Love ya Luas but this is a horrible request.

Many times a necro needs to drop aggro on one mob while maintaining constant dps on the main target(s). Sure, there are encounters with mobs that summon and your FD is only good until the next tick with a pet up and/or dots on. It is during these encounters that the necro needs the wisdom to judge the ongoing tactical situation and let the dots fly or lay back and be ready to FD for a recovery if necessary. Yes that limits necro dps somewhat, but easy/fast raid wipe recovery requires a trade off of some sort, so its balanced IMO.

There is also a way with two other tools a necro has to do max dps and FD aggro for a raid recovery in those critical situations that require both. It requires a bit of timing and luck but I found it useful at times.
 
Older thread, but leaves me wondering...

-Is it intended that on summoning mobs dots cancel FD or is this some kind of bug that people have learned to live (or more often die) with?
-IS there a difference between spell FD and AA FD in respect to this?

This situation (being summoned while FD) happens more often then I care for, so I checking the forums to see what the heck I've been doing wrong I found this thread- but no definitive answers.
 
Having a DoT on a summoning mob and FDing will not get you summoned, observe:
Code:
[Tue Jul 01 12:07:35 2008] Logging to 'eqlog.txt' is now *ON*.
[Tue Jul 01 12:07:35 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:36 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:36 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:36 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:36 2008] Gnok the Silverback tries to punch YOU, but YOU dodge!
[Tue Jul 01 12:07:37 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:39 2008] You have been summoned! 
[Tue Jul 01 12:07:39 2008] Gnok the Silverback beckons for GM-Tem. 
[Tue Jul 01 12:07:39 2008] Gnok the Silverback punches YOU for 2 points of damage.
[Tue Jul 01 12:07:39 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:39 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:39 2008] Gnok the Silverback punches YOU for 2 points of damage.
[Tue Jul 01 12:07:40 2008] Gnok the Silverback punches YOU for 2 points of damage.
[Tue Jul 01 12:07:41 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:41 2008] You have been summoned! 
[Tue Jul 01 12:07:41 2008] Gnok the Silverback beckons for GM-Tem. 
[Tue Jul 01 12:07:41 2008] Gnok the Silverback punches YOU for 2 points of damage.
[Tue Jul 01 12:07:41 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:41 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:42 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:42 2008] Gnok the Silverback tries to punch YOU, but YOU dodge!
[Tue Jul 01 12:07:43 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:44 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:44 2008] You begin casting Archaic: Claws of the Chill.
[Tue Jul 01 12:07:45 2008] Gnok the Silverback punches YOU for 2 points of damage.
[Tue Jul 01 12:07:46 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:47 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:47 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:47 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:47 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:48 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:48 2008] Gnok the Silverback is rent apart by frozen claws.
[Tue Jul 01 12:07:49 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:49 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:49 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:49 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:50 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:50 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:51 2008] You begin casting Relic: Marlow's Cremation. 
[Tue Jul 01 12:07:51 2008] Gnok the Silverback punches YOU for 1 point of damage.
[Tue Jul 01 12:07:52 2008] Gnok the Silverback tries to punch YOU, but YOU dodge!
[Tue Jul 01 12:07:52 2008] Your Archaic: Claws of the Chill did 904 damage to Gnok the Silverback.
[Tue Jul 01 12:07:53 2008] Gnok the Silverback tries to punch YOU, but YOU dodge!
[Tue Jul 01 12:07:54 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:54 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:54 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:54 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:55 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:56 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:56 2008] Gnok the Silverback howls in agony as they burn from the inside.
[Tue Jul 01 12:07:57 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:57 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:57 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:57 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:07:57 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:58 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:58 2008] Your Archaic: Claws of the Chill did 904 damage to Gnok the Silverback.
[Tue Jul 01 12:07:58 2008] Your Relic: Marlow's Cremation did 596 damage to Gnok the Silverback.
[Tue Jul 01 12:07:59 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:07:59 2008] You begin casting Caress of Sivyana.
[Tue Jul 01 12:08:00 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:01 2008] Gnok the Silverback tries to punch YOU, but YOU dodge!
[Tue Jul 01 12:08:02 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:02 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:02 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:02 2008] Gnok the Silverback goes on a RAMPAGE, tearing into GM-Tem! 
[Tue Jul 01 12:08:03 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:03 2008] GM-Tem hit Gnok the Silverback for 258 points of non-melee damage.
[Tue Jul 01 12:08:03 2008] Gnok the Silverback is caressed by a poisonous hand.
[Tue Jul 01 12:08:04 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:04 2008] You begin casting Imitate Death
[Tue Jul 01 12:08:04 2008] Gnok the Silverback tries to punch YOU, but misses!
[Tue Jul 01 12:08:05 2008] Your spell does critical damage!
[Tue Jul 01 12:08:05 2008] Your Archaic: Claws of the Chill did 1808 damage to Gnok the Silverback.
[Tue Jul 01 12:08:05 2008] Your spell does critical damage!
[Tue Jul 01 12:08:05 2008] Your Relic: Marlow's Cremation did 1193 damage to Gnok the Silverback.
[Tue Jul 01 12:08:05 2008] Your Caress of Sivyana did 738 damage to Gnok the Silverback.
[Tue Jul 01 12:08:05 2008] You are no longer in combat. 
[Tue Jul 01 12:08:11 2008] Your Archaic: Claws of the Chill did 904 damage to Gnok the Silverback.
[Tue Jul 01 12:08:11 2008] Your Archaic: Claws of the Chill spell affecting Gnok the Silverback has worn off. 
[Tue Jul 01 12:08:11 2008] Your Relic: Marlow's Cremation did 596 damage to Gnok the Silverback.
[Tue Jul 01 12:08:11 2008] Your Caress of Sivyana did 738 damage to Gnok the Silverback.

Common causes of FD breaking and you getting summoned are AEs going off and breaking your FD, someone else casting on you and breaking your FD, your pet not being on pethold and smacking the mob making it aware of your presence, etc etc. But just having DoTs on it won't get you summoned while FD.
 
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