Necro undead charm.

gatotaco

Dalayan Beginner
I was wondering if it would be possible to add another undead charm into the Necromancer's lineup. Granted, we get Enslave Death which can charm up to level 61, but this is a very situational spell and the only charm we get before that is Thrall of Bones which caps out at 55. I don't think it would be too overpowering to add a charm in that could max out at the high 50's or so.
 
I like this idea

edit (to explain myself): I like this idea because at the end game, Necros seem to lose their well-roundedness and are forced into the pure spell DPS role, something that wizards surpass them in, and they become a B-team kind of class, where there is a clear and definate better class than necros in most end game situations. Area's where necromancers cannot mez mobs or areas where there is no undead are reassign the focus of necromancers from utility to straight DPS, and then they are simply outclassed by enchanters and wizards whos primary focus overlaps with the necromancers well-roundedness, and they become less-desired for a group because other classes can perform the necromancers jab far better than the necromancer can. To solve this problem, either necromancers can be completely overhauled (which i dont think is possible without a major overhaul of all class focus), or the areas where necromancers are overlapped can be balanced by giving them excepional power in skills that are less used, but where their focus can surpass a more single-minded class. For example, having a better high end charm than enchanters that only works on undead. This would not make enchanters any weaker, but would only make the necromancer stronger in a similar ability but one that can only be used on a smaller portion of mobs. As for mesmerize we have been given a 65 spell that is an improved mez, which I think seriously helps to balance the necromancer against the enchanter in terms of end game usefullness but I still think the gap is too big, and even moreso with wizards, who provide a much larger amount of damage and DPS than necros, even though necros are often forced into the same role that wizards play. Is there a solution for that problem? I haven't thought of one yet, and I'm not sure if there is one, but the gap exists and its a problem for necromancers.
 
might also be nice for a low level charm undead spell. well there might be one out there but i havent sean it yet. shakka the 14th level necro :dance:
 
I must agree, the lack of an undead charm that's worthwhile is disheartening to say the least.

I LOVE charming, howerver, I had to leave all that great fun behind when freeport turned light blue/green :(

I'm not asking to be able to charm level 65 mobs, just have the ability to charm in MielechC, or that new undead zone who's name escapes me.
 
I'm pretty sure some of the stuff in hhk is charmable with the undead charm.

That said, i don't see much of a reason to have undead charm limited to 55, but then again i dont see why enchanters shouldn't be able to charm undead. I'm leery any time a major class ability has an expiration date--imagine if necro snare simply stopped functioning at level 60, for example. Charm has to have a level cap to prevent obvious abuse, but 55 is pretty low, and necro charm already has plenty of built-in downsides to it. I sincerely doubt a higher level charm for them would be overpowered.

Of course, if necro charm got bumped up to 58 to be on par with enchanter charm, I could probably be found posting sug/req threads asking for encs to be able to charm undead mobs again :toot:
 
I agree that enchanters should be able to charm undeads. I also agree that 58 is the ideal cap.

We necro's "CAN" charm up to 61..however..it's 5 minute recast with a 45 second duration. I have had that spell for over a year now. I have used it once...once. I've used our disease debuff spell more times than that.

Again, I love, LOVE, charming, but I cannot do it anymore. :(
 
A redo of the charms seems like a pretty nice idea, the last time I really saw a necro even bother to charm anything whatsoever was back in mid50's freeport, it rocked but that was pretty much the last time. The destroy seems pretty gimp too all things considered levelwise, but then all the classes with a specific destroy have that problem. All but wizzies cap out in the mid40's for it, and anything that could be just flat out destroyed by it probably damm near dies from the damage alone lol.
 
The target destroy spells are never really meant to be used to destroy mobs. They just make a good DD.

My best undead DD is the undead destroy.
 
Is there a chance we can get an official reply to this? :(

I really, really love to charm, especialy for exp. It gives me many hours of entertainment. Root rotting, or using my sub-par pet as just more dps is just not as fun or exciting. :(
 
it's bad form to bump asking for staff reply, and I'm pretty sure it's actually against the rules now so don't do it  :O
 
i agree it's bad form to post strictly to bump, but hey.. i'm sure if you updated the thread with more information / logic to support your request, it wouldn't be against the rules ;)
 
Alright, fine. More information.

Enchanters have the ability slow almost as well as a shaman.
Shamen haste almost as well as an Enchanter

Monk's FD is pretty much equal to Necro FD (trade casting time for falling to the ground)

Wizards and Rogues are almost on par for DPS (long term)

Bards can do everything but tank/dps ;p

Druids heal sufficiently enough to replace clerics in exp groups

Classes share abilities so that they are interchangeable. It's, I assume, apart of Wiz's ultimate balance scheme. It's working quite well I might add, but I feel strongly that necros should have an undead charm that's workable post-60.

This is not a power-grab by a newb with a myopic viewpoint. The only thing that would really change is there would be more people going to Mielech C and the like. I'm not asking to be able to get the same exp as I did in freeport with the undead monks. I'm asking for the ability to charm an undead mob that replaces my rinky-dink pet, with the trade off of danger/not being able to turn my attention away.

The code is already there. I can almost (almost) garuntee that not a single necro uses the level 61 "charm" for anything other than "oh look! "A Dradgon Shade says "Lector is my master." Which is killed in 45 seconds. Please consider this request!
 
Lector said:
The target destroy spells are never really meant to be used to destroy mobs. They just make a good DD.

My best undead DD is the undead destroy.

Undead one I can see rocking as theres quite a bit of them about, as for elementals they're not really common and usually it isnt worth the spell slot for the rare occasions you'll see them.
 
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