it would be awesome to see more impartial options in quests rather than balancing evil and good or lawful and chaotic. most notably, the main quest.
having to balance for neutral is more difficult and is only worth 5% of the 20% specialization bonus.
doing good/evil and lawful/chaotic quests doesn't feel "neutral" from a roleplay/immersion standpoint. i want to truly not give a damn about the struggle between priestess andrenia and taroceth the decaying.
having to balance for neutral is more difficult and is only worth 5% of the 20% specialization bonus.
doing good/evil and lawful/chaotic quests doesn't feel "neutral" from a roleplay/immersion standpoint. i want to truly not give a damn about the struggle between priestess andrenia and taroceth the decaying.