I think it would be a good idea to re-instate the old MoP, Kinda.
A level check of some sort, level 30 or so goes to the old MoP.
Level 30+ goes to the awesome new MoP!
I also think the MoP after level 10 should cost money, starting at lets say, 1sp when you are level 10, and 10-50pp when 65 is reached, maybe more, maybe less, but something to make it worthwhile to consider using a player, instead MoP when a full group is involved. I could see even 10pp working for this as 60pp vs donating to a Wizard/Druid 50pp could work as both a cash sink when used, and to help lower level Druids and Wizards make a living.
I think scaling would be very important, and amounts above a couple pp should be avoided until at least 50+ to avoid putting an undue burden on the newer players of the game
As one last Suggestion, add a agro message to the people who are doing the killing in the new MoP (Might have already, but I haven't agro'd them yet) to explain to them why they are being DT'd DoT'd snared, thrown back to start etc
A level check of some sort, level 30 or so goes to the old MoP.
Level 30+ goes to the awesome new MoP!
I also think the MoP after level 10 should cost money, starting at lets say, 1sp when you are level 10, and 10-50pp when 65 is reached, maybe more, maybe less, but something to make it worthwhile to consider using a player, instead MoP when a full group is involved. I could see even 10pp working for this as 60pp vs donating to a Wizard/Druid 50pp could work as both a cash sink when used, and to help lower level Druids and Wizards make a living.
I think scaling would be very important, and amounts above a couple pp should be avoided until at least 50+ to avoid putting an undue burden on the newer players of the game
As one last Suggestion, add a agro message to the people who are doing the killing in the new MoP (Might have already, but I haven't agro'd them yet) to explain to them why they are being DT'd DoT'd snared, thrown back to start etc