Monk 3rd tome idea?

smkymon

Dalayan Beginner
Hi all! I am just posting a idea here that might be fun for a monk and just wondering what everyone thinks of it. Thanks for any feed back and feel free to improve on or make them more "realistic"!

Skillful Mend.

Rank 1
Hitting mend at 40% hps remaining will reduce mend repop timer by 20% and allow the monk to regen 5% hps per tick while auto attack is off for 1 mins

Rank 2
Hitting mend at 30% hps remaining will reduce mend repop timer by 25% and allow the monk to regen 10% hps a tick while auto attack is off for 2 mins

Rank 3
Hitting mend at 20% hps remaining will reduce mend repop timer by 30% and allow the monk to regen 15% hps a tick while auto attack is off for 3 mins


I think this would be a nice tool for helping monks pull, numbers probably need alot of help. And regen to full might be overpowered. Whatcha think?
 
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I think this would be a nice tool for helping monks pull
Help monk pulling? It's been suggested 100 times, but why not again: Monk tome that prevents "Soandso has fallen to the ground".... Other ranks can enhance other monk skills.
 
Skillful mend

1. "Group Heal" 1/2 of mend value
2. "Group Heal" full mend value
3. "Raid Heal" 1/2 of mend value
4. "Raid Heal" full mend value

If group/raid heals werent possible, maybe a heal within a certain radius that grows by rank. Help those melees out. I can't pretend to know how OP or useless this might be but everyone likes more HPs.
 
Help monk pulling? It's been suggested 100 times, but why not again: Monk tome that prevents "Soandso has fallen to the ground".... Other ranks can enhance other monk skills.

Emphasis mine.

Or combine that idea with this:

New Tome Idea: Extreme Feign (AA is called Rapid Feign)

Rank 1/2/3/4 = further reduces reuse time on feign death by %/%/%/% and reduces chance for feign death to fail by %/%/%/%.

So, currently with aa's you can cut FD reuse from 7 to 3.5 seconds.

With 4 ranks of the tome, FD would be cut it from 3.5 to 1 second refresh and make it not fail via falling to the ground.

P.S. - Could replace Force of Body even or be the Third Monk Tome so that it can be filled then Force of Body can be changed later.
P.P.S - I feel this should be moved to S&R?
 
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Skillful mend

1. "Group Heal" 1/2 of mend value
2. "Group Heal" full mend value
3. "Raid Heal" 1/2 of mend value
4. "Raid Heal" full mend value

If group/raid heals werent possible, maybe a heal within a certain radius that grows by rank. Help those melees out. I can't pretend to know how OP or useless this might be but everyone likes more HPs.

Lol. So off the wall.
 
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