Mobs going through the walls in Paw

telove2

Dalayan Beginner
Hi SoD people. Not sure if you know about this or not, but incase you don't, here ya go.

I know this is kind of a problem we all just need to accept, because of the game engine and stuff. But in most zones, its not really a problem, especially if you know what to expect, and how the game works.

But after playing in Paw for an hour or so, it definitely seems to be quite bad. Some areas are ok, but some areas are death traps. The first experience I had, was a single mob, standing in a little alcove by itself. As you go in the zone, and then follow the path inside further and eventually you come to some double doors. In the room beyond those doors is a bridge over the top of you. There are a couple of lions to your left, and then there is a mob in a little alcove to your right (near another door).

Anyway, I had cleared the room, and that mob was the last one to kill. So I cast my spell on it to pull, and to my horror.. a bunch of mobs appear through the wall behind it. I was actually heading OUT of the zone by the way, so I hadn't fought my way in from the entrance. I was fighting my way out from deeper inside. So the mobs from the entrance to that room will have been spawned. But still, there is no indication that pulling this lone mob, will bring any more. If it just pulled an extra mob, it would just be one of those quirky things with this game engine, but the fact that it brought a bunch of mobs, I thought I should let you know.

This also happened in another place. If you are heading IN to the zone, you go beyond the room I mentioned, and then around a wall, and across a narrow walkway, into a little room - where you can only go left. Well, when I first arrived in that room, I saw a bunch of corpses, so I knew to expect trouble. I'm not sure what I did... perhaps it was because I sat down, or perhaps it was because I got too close to the wall, but there no mobs in sight (I was in that little room just after the doorway and far enough away from the one around the corner), and what seemed like 10 mobs jumped me. Definitely more than 3 anyway. The mobs are stacked close together (on purpose I'm assuming) so that if you pull one, you end up with 2 or 3. But mobs often seem to be coming through the walls and not following line of sight rules that they usually follow.

Hope that helps.
 
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