Id like to have this topic be used to discuss the (mostly) recent additions of fear support to numerous zones. In general I think that adding fear has worked very well in that if you fear a mob it will run away. I have found numerous problems so far with how mob pathing has been handled and I now avoid zones because they are just too much of a hassle.
Examples!
1) Lenny the Gargantuan in Frosthorn: My group is beating down this guy and just he is going to die, Lenny decides to become a coward and runs away across the ice. Luckily I am quick enough and send my dagger into his back.
2) Spirit Valley: Killing some Akhevan for the Master, and lo and behold they run away too! Casting Root: Nope! Your target is immune to changes in its movement. I chase after the mob and pray that I dont get adds. (also see Arena Master Moethes in Sseru.)
3) Silentlands: Exploring the caves with some friends, I attack a Akhevan Conjurati. The fight is going well, the Akhevan's pet is mezed and my group is winning. Suddenly, (at 20%!) The Akhevan rushes for the wall and dissapears from sight. Panic stricken, I try and decide what to do. As the Conjurati gains back to 20% HP, the Shaman in the group is summoned and dies instantly (From falling through the world 20k dmg hit.) The Bard who was keeping the pet busy gets summoned, manages to mez the conjurati, however the pet becomes un-mezed and finishes him off. I finally get summoned below the world, and run around hoping to be pulled back up. It never happens and the group wipes.
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Examples!
1) Lenny the Gargantuan in Frosthorn: My group is beating down this guy and just he is going to die, Lenny decides to become a coward and runs away across the ice. Luckily I am quick enough and send my dagger into his back.
2) Spirit Valley: Killing some Akhevan for the Master, and lo and behold they run away too! Casting Root: Nope! Your target is immune to changes in its movement. I chase after the mob and pray that I dont get adds. (also see Arena Master Moethes in Sseru.)
3) Silentlands: Exploring the caves with some friends, I attack a Akhevan Conjurati. The fight is going well, the Akhevan's pet is mezed and my group is winning. Suddenly, (at 20%!) The Akhevan rushes for the wall and dissapears from sight. Panic stricken, I try and decide what to do. As the Conjurati gains back to 20% HP, the Shaman in the group is summoned and dies instantly (From falling through the world 20k dmg hit.) The Bard who was keeping the pet busy gets summoned, manages to mez the conjurati, however the pet becomes un-mezed and finishes him off. I finally get summoned below the world, and run around hoping to be pulled back up. It never happens and the group wipes.
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